0
Doubling
(DBL)
Negative values result in reversed phase.
This effect provides a delayed repcat of the input sound, with
a delay of less than 100 ms. It creates
an
ensemble sound,
as
if
two or three musicians were playing together.
[Page
11
(1) TT1 (tap 1 time): 1
-
100 ms
.
This determines the delay time of
tap
1.
(2)
TL
l
(tap 1 level): 0
-
100
This determines the level of the delay sound of tap 1.
(3)
TT2
(tap 2 time): 1
-
100 ms
This determines the delay time of tap 2.
(4) TL2 (tap
2
level): 0
-
100
This determines the level of the delay sound of tap 2.
[Page
21
(1) DES (destination): TL1, TL2, L12, LVL
The levels of
both
tap 1 and
tap
2
can
be controlled when
selecting L12.
(2)
CTL
(control change number): 1
-
31, 63
-
95 (exclud-
ing 6,7,70
-
79, and91)
(3)
HiD
(high damp):
0
-
99
This determines the degree to which the high frequencies are
gradually filtered out when feedback is applied.
(4)
MIX:
-98
-
+98
This determines the balance of the effect
sound
and direct
sound. Negative values result in reversed phase.
[Page
21
(1)
DES (destination): FRQ, EB,
HiD,
MIX,
LVL
(2)
CTL
(control change number):
1
-
31, 63
-
95 (exclud-
ing 6,7,70
-
79, and 91)
(3)
RATIO:
-100
-
+100%
(4)
LVL
(output level): 0
-
100
Helpful Hint:
This effect can also be used as a flanger in which the
modulation is controlled manually. Simply set the feedback
parameter
to
the maximum value and use real-time modula-
tion
to
control the FRQ parameter.
0
Tremolo
(TRM)
(3)
RATIO:
-
100
-
+
100%
This is a tremolo effect which is capable of various effects.
(4)
LVL
(output level):
0
-
100
0
Comb
Fitter
(COF)
This is
an
unusual
effect
that utilizes the comb filter like an
equalizer.
The effect is a result of locking a flanger.
This
lets you create original timbres such
as
phase sound, in
which the phases
of
the picking (or attack sounds) are
reversed, since
peaks
and valleys in the frequency character-
istics are alternately created. Moreover, when the high
damp
parameter is increased, the original high frequency character-
istics of the flanger are diminished, making it a more natural,
acoustic-like effect.
[Page
11
(1)
FRQ
(frequency): 20
Hz
-
2
kHz
This determines the basic frequency.
[Page
11
(1)
DPT
(depth):
0
-
100
This determines the depth of the tremolo effect.
(2)
SPD
(speed): 1.0
-
20
Hz
This determines the speed of the tremolo.
(3)
WF
(waveform):
Tri,
STd, STu
This determines the waveform used
in
the tremolo: triangle
(Tri),
saw down (STd), and saw up (STu).
(4)
EDG
(edge):
0
-
100
Increasing the value of this parameter effectively "clips" the
top of the tremolo waveform, making it more like
a
trapezoid. In terms of sound, this makes it possible to create
a strong periodic gating effect.
(2)
F.B (feedback): -98
-
+98
This determines the amount of feedback for the flanger.
It
functions
as
a
parameter for setting the degree of resonance.