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Zoom 9030 - Effect Module 9: Reverb (REV) - Continued; Early Reflection Parameters (ER1, ER2)

Zoom 9030
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(4) SRC (input source): 1,l
+
2,2
This determines the source (effect module) that is input
to
the
reverb module. It can
be
selected from EFF1, EFF2, or both
EFFl and EFF2. However, it is effective only when EFFl
and
EFF2
are connected
in
parallel.
Helpful
Hint:
When the color parameter is set
to
"5,"
the destination is set
to
"HLD,"
and the control change number is matched with
the
pedal
switch of the 8050 or the sustain
pedal
of a synthe-
sizer, an "infinite" reverb effect can
be
turned
on and off by
pressing the
pedal.
[Page
21
(1) DES (destination): RmS,
MTX,
INP
(2)
CTL
(control change number): 1
-
31,
63
-
95 (exclud-
ing 6,7,70
-
79, and 91)
(3)
RATIO:
-100
-+loo%
(4) SRC (input source): 1,l
+
2,2
Early Reflection
2
(ER2)
This is a random pattern early reflection program.
Early Reflection
1
(ERI)
This reverb effect emphasizes the simulated early reflections
over the reverberant wash. It is capable of reproducing a
spacious ambience without sacrificing the clarity and defini-
tion of the original sound. The decay portion of this effect
has a "rougher" sound than that of
reverb.
[Page
1
l
(1) RmS (room size): 1
-
100
This determines the apparent room size of the effect.
(2)
PD1 @re-delay): 0
-
100 ms
This determines the pre-delay time, or the time that elapses
between
the direct sound and the first of the reflections that
make up
the
reverb sound.
(3)
HiC (high cut): 0
-
10
This determines the degree to which high frequencies are fil-
tered out of the reverb sound. This parameter makes it possi-
ble to recreate the effect of different reflective surfaces
by
cutting the amount of high frequencies in the sound.
(4)
MIX
(mix level):
0
-
100
This determines the mix amount of the effect sound.
[Page
11
(1)
RmS
(room size): 1
-
100
This determines the apparent room size of the effect.
(2)
PDl (pre-delay): 0
-
100 ms
This determines the pre-delay time, or the time that elapses
between
the
direct sound and the first of the reflections that
make up the reverb sound.
(3)
ENV
(envelope):
-
10
-
+
10
This determines the shape of the gate.
(4)
MIX
(mix level): 0
-
100
This determines the mix amount of
the
effect sound. The
final level is decided by the master level.
Page
21
(1) DES (destination): RmS, ENV,
MIX,
INP
(2)
CTL
(control change number): 1
-
3
1,
63
-
95 (exclud-
ing 6,7,70
-
79,
and 91)
(3)
RATIO:
-100
-
+100%
(4)
SRC (input source): 1, 1
+
2,2
Gate Envelope
ENV=-
10
Time
ENV=O
Time
mv=+
10
Time

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