This determines
the
time that elapses from when the trigger
(3)
RATIO:
-100
-
+100%
input is received to when the EG starts, and can
be
set in 1
ms increments.
(4)
LVL (output level): 0
-
100
(2) EGt (EG time): 1
-
100
This determines the rising or attack time of the EG.
(3) F.B (feedback): -98
-
+98
This determines the feedback amount of the flanger.
(4)
LVL
(output level):
0
-
100
This dekrmines the output level of the module.
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31
(1) DES (destination):
DPT,
SPD, EGt,
F.
B,
LVL
(2)
CTL
(control change number): 1
-
31, 63
-
95 (exclud-
ing 6,7,70
-
79, and 91)
(3)
RATIO:
-
100
-
+
100%
(4) LVL (output level): 0
-
100
Bend
Chorus
(BND)
In this effect, the amount of pitch variation, or detuning,
varies according to the level of the input signal.
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11
(1) DPT (depth): -98
-
+98
This determines the width and direction of the pitch bend.
Pitch is bent upward for positive values, and bent downward
for negative values.
Picking Modulator (PC)
This effect applies ring modulation
to
each sound that has a
sharply picked attack.
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11
(1) FRQ (frequency):
1
-
100
This determines
the
frequency of the modulating oscillator.
(2) DEC (decay time): 1
-
100
This determines the time that elapses from the sharp picked
attack (in the case of a guitar) until the release of the modula-
tion.
(3)
2D1 (second transpose delay):
0
ms
-
1
S
This determines the time that elapses before the transpose
effect is applied.
(4) 2Rt (second transpose rise time):
0
-
100
This determines the
speed
of the rising time of the transpose
effect. When this is set
to
0,
there is no transpose effect.
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21
(1) DES (destination): FRQ, DEC, 2Rt,
LVL
(2) CTL (control change number): 1
-
31, 63
-
95 (exclud-
ing 6,7,70
-
79, and 91)
(3) RATIO: -100
-
+loo%
(2) BTm (bend time):
l
-
100 (4)
LVL
(output level): 0
-
100
This determines the time it takes for the pitch bend to reach
the maximum or minimum value.
0
Super
Cry (SCR)
(3) BAL(ba1ance): 0- 1
00
This is an enhanced version of the
Cry
effect in the EFFl and
This determines the balance of the effect sound and direct EFF;! modules, providing
an
excludingionally clear vocoder-
sound. like sound.
(4)
LVL
(output level): 0
-
100
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11
This determines the output lcvcl of the module. (1)
PTN
(pattern): 1
-
5
This determines the pattern (1
-
5) which changes the timbre
[Page
21
of
the sound
by
the
wah
effect.
(1) DES (destination): DPT, BTm, BAL, LVL
(4)
LVL (output level): 0
-
100
(2)
CTL
(control change number): 1
-
3 1, 63
-
95 (exclud- This determines the output level of the module.
ing 6,7,70
-
79,and91)