MAN0878-09-EN_XLE_XLT_UserManual
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CHAPTER 13: USER INTERFACE
13.1 Overview
This chapter presents the user interface (or operator view) of the XLE/XLT and some of the
model specific characteristics of the XLE/XLT as compared to the rest of the OCS line. This
chapter does NOT cover building screens or using the CSCAPE Graphics Editor. For instructions
on creating screens and using the graphics editor, refer to the Graphics Editor Help file in
CSCAPE.
13.2 Screen Navigation
The screen navigation on the XLE/XLT is quite flexible. Basic methods will be described here.
Control programming can be used to create complex screen navigation techniques.
One form of screen navigation is the Jump Screen graphics object. This object is typically tied
to a soft key (One of the four keys to the sides of the display for the XLE and at the bottom of
the screen for the XLT). Pressing the soft key will switch to the screen that is programmed.
Figure 13.1 – Typical Screen Jump Object (XLE)
Figure 13.2– Typical Screen Jump Object (XLT)