ABSYNTH 5 Reference Manual – 196
•
Detuned: A sound with detuned oscillators to create oating tones, like saw leads used in
trance music or honky-tonk piano. This is not used when the oscillators are tuned a fth
apart (see Chord), and it is not used with instruments that use micro intervals and/or
non-standard tunings.
• Dissonant: A sound which in general is not playable tonally.
•
Noisy: With some noise elements in the sound, but still playable tonally, like very breathy
utes. Slightly bit-reduced (not yet distorted) and lo- sounds are also categorized as Noisy.
•
Metallic: A sound with a metallic quality. Note that several types of bells and FM often
sound metallic.
• Wooden: A sound with a wooden quality, like a bamboo ute or xylophone.
• Exotic: Sounds with an extremely unusual quality fall under this category.
14.1.4 Articulation
Describes how the sound progresses over time in terms of volume and timbre. Also, this col-
umn lists all the Attributes that affect the playing style.
• SlowAttack: A sound with a gradual attack or a fade-in.
• Decaying: A sound which decays while holding a key, like a piano or a guitar. It does not
necessarily fade out completely; see Sustained.
•
Sustained: A sound with a constant volume level while holding a key, e.g. an organ or
sustained strings. The sound doesn’t fall under this category if just a small part of the
signal is sustained. A sound can be both Decaying and Sustained. A loop, although it
continues to play a sound, is usually not categorized as Sustained.
•
LongRelease: A sound with a long fade out after releasing the key, like a bell or a pad.
This can also indicate instruments with release samples. Don’t confuse Long Release
with an echo or long reverb!
• Percussive: A sound with a short attack and usually short decay/release, often found in
the group of drums or percussion.
•
Long/Evolving: A sound with a complex, moving or increasing envelope, which persists
for more than just a few seconds.