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52
MBOX® USER MANUAL
+ Core
- Disable White Square: turns off the white square that appears when a 2D content Folder.File location having no
indexed content is selected for display.
- Show Diagnostics: enables diagnostic images that may be shown onscreen in certain error conditions
+ Output
- Rendering FPS: selects x1 or div2 modes to match rendering rate to full or half output frequency
- Rendering Master: sets server as master for MboxTime offset calculations
- IO Module #1: selects dimmer PCB for assignment as output 1 (requires IO Module hardware)
- IO Module #2: selects dimmer PCB for assignment as output 2 (requires IO Module hardware)
- Open Dimmer if no DMX Control: sets Global Master intensity (and IO Module stage output if applicable) to full
when the Mbox application has no control input, so as to allow onscreen HUDs to be visible
- Software Dimming: forces software dimming of Global Master even when connected to an IO Module
- Start in Fullscreen: automatically enters Fullscreen mode when the application launches
- Outputs & Mixes: displays number of outputs and mixes (read-only)
- Window Mode Scale %: sets Window mode scale as a percentage of Fullscreen mode size
+ 3D
- 3D Emissive Models: enables full ambient lighting on all 3D models
- 3D Fixed Models: xes all 3D models’ positions such that the layer X/Y/Z position controls have no impact on
the model’s position
+ Misc
- Animation Height: sets default height for Folder 248 animation les
- Animation Width: sets default width for Folder 248 animation les
- Content Management Archive: sets percentage of available disk space to use for content management archiving
when les are deleted/replaced
- MboxTime Source: selects between audio or network input for MboxTime
- SADI Delay Time: sets delay time for SADI communications
- X/Y Position Scale: acts as a multiplier for X/Y position values when Global Surface is extremely wide or tall
+ Audio
- Audio Channels: sets the number of audio playback/output channels
- Audio Input: selects between CoreAudio input devices for input
- Audio Input Channel: selects channel on current audio input device
- Audio Output: selects between CoreAudio input devices for output
- Audio Playback Offset: sets offset between video and audio playheads to allow for delay between audio and
video

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