VI.BE.MAC.S.p.A.
pag.48
23.6.ADDING CODES
Lower the plates
Press the MODIFY key
The display changes to:
PRESS HOME KEY
Press the HOME key
*X* Press the FUNCTION key
The display changes to:
CHANGE RETURN 1Y
FEED 2N
Press the 1 key and ENTER
The following appears on the screen:
1 STITCH 2 SPEED 3 CODE 4MOVE (B)
Press 3 and ENTER
The following appears on the display:
1 DELETE CODE 2.ADD. CODE
Press 2 and ENTER
The display changes to:
JOG +
Using the JOG+ key, go to the required point
Press ENTER
The display changes to:
1 CODE 2 CODE NUMBER 3 EXTENDED CODE
Press the 1 key and ENTER.
The display changes to the next menu.
· Select the type of code required
Press the 3 key and ENTER to select FUN1
The display changes to:
FUN1 CODE 1 Y
ADDITION 2 N xxxx Code name
Press the 1 key and ENTER
Press the MODIFY key
The display changes to:
PRESS HOME KEY
Press HOME
Test the programme with the JOG+ key and if all goes well to the end press HOME
Try the programme while sewing and save it as follows:
Press WRITE
The display changes to:
WRITE DATA
1.MEMORY 2.FD
Press the 1 key to write the programme into the internal memory of the machine (Max.47 programmes)
Press the 2 key to write the programme onto the Floppy Disk (Max.149 programmes)
Confirm choice with ENTER
Insert a programme number, between 600 and 749 for a type B programme
Insert a programme number, between 400 and 549 for a type BA programme
Press ENTER
If this number is already in use, to overwrite the existing programme
Press 1 and ENTER
FUN1