EasyManua.ls Logo

Vi.Be.Mac V3L - Modifying a Curve Inserted in the Programme

Default Icon
60 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
VI.BE.MAC.S.p.A.
pag.44
23.4.MODIFYING A CURVE INSERTED IN THE PROGRAMME
Lower the plates
Press the MODIFY key
The display changes to:
PRESS HOME KEY
Press the HOME key
The machine resets to its ORIGINAL POINT
Press the FUNCTION key
The display changes to:
CHANGE RETURN 1Y
FEED 2N
Press the 1 key and ENTER
The display changes to:
1 STITCH 2 SPEED 3 CODE 4MOVE (B)
Press 1 and ENTER
The display changes to:
1 BLOC 2 FEED 3 DEL 4ADD 5MOD
Press 1 and ENTER to select BLOCK
The display changes to:
START POINT JOG+
Use JOG+ to go to the start of the modification (point A)
Press ENTER
The display changes to:
END POINT
Use JOG+ to go to the end of the modification (point B)
Press ENTER
The machine automatically returns to point (A)
The display changes to:
1 BREAK 2 ARC 3 CURVE 4 LINE 5 ZIG
2 ARC = Joins the starting point A to the end point B with an arc
through a NEW point D selected by the operator
Press 2 and ENTER to select ARC
The display changes to:
ARC STITCH LENGTH
3.0mm
Insert the required stitch length. E.g. 3.1 mm insert 3 and 1
Press ENTER
The display changes to:
SPECIFY JOG 1Y
2N
Press 1 and ENTER
The display changes to:
START POINT JOG SEW
X xxxx Y yyyy E
Use JOG+ key to go to the central point C of the arc in the pocket.
Press ENTER
The display changes to:
ARC INPUT POINT
X +000.0 Y +000.0 E
Use the directional arrows to go to the new central point D of the arc.
Press ENTER
The following appears on the display:
D
B
C
A

Table of Contents