115
14 ADDITIONAL TOPICS
SPILLOVER
Spillover allows delay and reverb tails to “ring out” when an effect is bypassed or when you change channels,
scenes, or presets. This section covers how to set up spillover in different scenarios.
WHEN BYPASSING AN EFFECT...
Effect block spillover is easy and requires only a particular setting in the block. For tails to ring out when an
individual block is bypassed, set that block’s Bypass Mode to “MUTE FX IN”. If an effect is running in parallel, use
“MUTE IN” instead. Be aware that different channels share effect memory, so channel changes that affect delay
time, reverb size, etc, may cause a glitch or “sweep” in the tail. For best results, use multiple blocks.
WHEN SWITCHING SCENES...
Switching Scenes provides one of the most commonly used ways to achieve spillover. Since Scenes simply
bypass or engage blocks one-by-one or in groups, just refer to the instructions above for all blocks in your preset.
Note that this also provides a great way to get gapless amp changes: set each Amp block’s bypass mode to MUTE
and then switch between amps—one for clean, for example, and one for dirty.
WHEN CHANGING PRESETS...
Spillover across different presets is a bit more involved. The rst step is to open the SETUP: Global Settings:
Cong and set the Spillover parameter to determine whether “DELAY”, “REVERB”, or “BOTH” will spill over when
you change presets. This setting is OFF by default.
You must then also ensure that the same Delay or Reverb blocks exist in each of your presets where you want
spillover. These need to be the same block and the same number (i.e. Delay 1 spills over only through Delay 1,
Delay 2 through Delay 2, etc.).
For spillover to work perfectly, the blocks must also have similar settings and placement on the grid. As
mentioned above regarding channel changes, using different setting such as time, size, etc. can cause glitches or
sweeps. For example, if you change from a preset where Delay 1 has a time of 500 ms to a preset where Delay 1
time is 100 ms, the tails will suddenly be heard as 100 ms echoes instead. You would also hear a difference in the
tail, for instance, if a delay were placed after a clean amp block in one preset, and before an overdriven amp block
in another. Bypass states and Bypass Mode settings must also be considered.
For a simple preset spillover experiment, create a preset, then save an exact copy to a new location and
test spillover. Then begin making changes as needed to settings outside of those blocks that you want
to spill over. FM9-Edit also makes it easy to copy and paste a block from one preset to another.