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MBOX® USER MANUAL
Aspect
The Aspect parameter allows the aspect ratio of textures only to be adjusted independently of the layer’s X and Y Scale
parameters, both of which will affect the sizing of objects.
Frame Blending
The Frame Blending parameter adjust the level of crossfading between consecutive frames of a movie when its play
speed has been reduced. Frame blending is used to make slowed-down playback appear to be smoother.
Texture Xfade Type and Time
The Texture Xfade parameters select the crossfade type (wipe, dissolve, etc.) and crossfade time for 2D content on the
layer.
Object Folder and File
The Object Folder and File parameters select the location (using 8-bit numbering) of the 3D content displayed on the
layer.
Object Xfade Type and Time
The Object Xfade parameters select the crossfade type (dissolve, impact, etc.) and crossfade time for 3D content on the
layer.
IMPORTANT! Mbox can transition from one texture and/or object to another on the same layer. This feature makes
Mbox both powerful and easy to use. The ability to transition on the same layer speeds up programming and can help in
live situations. Separate transition styles (e.g., dissolves, wipes, etc.) and times for both Texture and Object transitions
can be set on each layer. If a layer’s transition time control is set above 0, Mbox will use the layer’s current transition
mode to change from one texture/object to the next in the time designated.
Position X, Y, Z
The Position X, Y, and Z parameters allow the position of content on a layer to be adjusted. Within Mbox’s 3D
environment, the X axis is left/right, the Y axis is down/up, and the Z axis is into/out of the screen. While the Position X
and Y parameters can affect both textures and objects, the Position Z parameter can only affect objects.
CAUTION! The Position X and Y parameters have a default scaling factor applied to them. Depending on the width and
height of the Global Surface, the scaling factor may not be sufcient to allow layers to be moved entirely off the Global
Surface in one direction or another. The scaling factor can be adjusted - refer to “X/Y Position Scale” on page 52.
Scale
The Scale parameter affects the overall size of both textures and objects on a layer.
Scale X, Y, Z
The Scale X, Y, and Z parameters allow the size of content on a layer to be adjusted on a per-axis basis. While the Scale
X and Y parameters can affect both textures and objects, the Scale Z parameter can only affect objects.
Rotation X, Y, Z
The Rotation X, Y, and Z parameters allow the rotation of content on a layer to be adjusted on a per-axis basis.