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Arduino uno User Manual

Arduino uno
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With only three wires and a few lines of code, we have built a first version of
a digital metering rule. At the moment, it outputs only centimeter distances
in whole numbers, but we’ll increase its accuracy tremendously in the next
section by changing our software and adding more hardware.
Increasing Precision Using Floating-Point Numbers
According to the specification, the PING))) sensor is accurate for objects that
are between 2 centimeters and 3 meters away. (By the way, the reason for
this is the length of the pulse that is generated. Its minimum length is 115
microseconds, and the maximum length is 18.5 milliseconds.) With our current
approach, we don’t fully benefit from its precision because all calculations
are performed using integer values. We can only measure distances with an
accuracy of a centimeter. To enter the millimeter range, we have to use
floating-point numbers.
Normally it’s a good idea to use integer operations, because compared to
regular computers the Arduino’s memory and CPU capacities are severely
limited and calculations containing floating-point numbers are often expensive.
But sometimes it’s useful to enjoy the luxury of highly accurate floating-point
numbers, and the Arduino supports them well. We’ll use them to improve
our project now:
InputDevices/Ultrasonic/Float/Float.ino
const unsigned int PING_SENSOR_IO_PIN = 7;
Line 1
const unsigned int BAUD_RATE = 9600;
-
const float MICROSECONDS_PER_CM = 29.155;
-
const float MOUNTING_GAP = 0.2;
-
const float SENSOR_OFFSET = MOUNTING_GAP * MICROSECONDS_PER_CM * 2;
5
-
void setup() {
-
Serial.begin(BAUD_RATE);
-
}
-
void loop() {
10
const unsigned long duration = measure_distance();
-
if (duration == 0)
-
Serial.println("Warning: We did not get a pulse from sensor.");
-
else
-
output_distance(duration);
15
}
-
-
const float microseconds_to_cm(const unsigned long microseconds) {
-
const float net_distance = max(0, microseconds - SENSOR_OFFSET);
-
return net_distance / MICROSECONDS_PER_CM / 2;
20
}
-
-
-
Chapter 5. Sensing the World Around Us • 84
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Arduino uno Specifications

General IconGeneral
Form factorArduino
CertificationRoHS, FC, CE
Processor model-
Processor frequency- MHz
Microcontroller modelATmega328
Microcontroller frequency16 MHz
DC input voltage7-12 V
Operating voltage5 V
DC current per I/O pin40 mA
Flash memory0.032 MB
Maximum internal memory- GB
SRAM (Static Random Access Memory)2 KB
EEPROM (Electrically Erasable Programmable Read-Only Memory)1 KB
Wi-FiNo
Number of analog I/O pins6
Number of digital I/O pins14
Weight and Dimensions IconWeight and Dimensions
Board dimensions53.4 x 68.6 mm

Summary

Arduino Uno and the Arduino Platform

The Parts You Need

Chapter 1: Welcome to the Arduino

Installing the Arduino IDE

Provides step-by-step instructions for installing the Arduino Integrated Development Environment.

Hello, World!

Introduces the first project: making an LED blink using the Arduino.

Compiling and Uploading Programs

Explains how to compile and upload sketches to the Arduino board.

Chapter 2: Creating Bigger Projects with the Arduino

Changing Preferences

Explains how to customize Arduino IDE settings for better workflow.

Using Serial Ports

Explains serial communication for data exchange between Arduino and computer.

Chapter 3: Building Binary Dice

Working with Breadboards

Explains how breadboards work and how to connect components.

First Version of a Binary Die

Implements the first version of a binary die using three LEDs.

Working with Buttons

Details how pushbuttons work and how to connect them to the Arduino.

Building a Dice Game

Completes the dice project by adding a guess button and game logic.

Chapter 4: Building a Morse Code Generator Library

Building a Morse Code Generator

Starts the implementation of the Telegraph C++ class.

Fleshing Out the Morse Code Generator’s Interface

Defines the Telegraph class interface and Morse code data arrays.

Installing and Using the Telegraph Class

Guides on integrating the custom Telegraph library into Arduino IDE.

Chapter 5: Sensing the World Around Us

Measuring Distances with an Ultrasonic Sensor

Introduces ultrasonic sensors and builds a distance measuring device.

Increasing Precision Using a Temperature Sensor

Integrates a temperature sensor to refine distance measurements.

Chapter 6: Building a Motion-Sensing Game Controller

Wiring Up the Accelerometer

Details connecting the ADXL335 accelerometer to the Arduino.

Bringing Your Accelerometer to Life

Reads and outputs raw accelerometer data for three axes.

Building Your Own Game Controller

Integrates a pushbutton and refined accelerometer data for a game controller.

Chapter 7: Writing a Game for the Motion-Sensing Game Controller

Writing a GameController Class

Creates a JavaScript class for convenient access to Arduino motion data.

Creating the Game

Implements a Breakout clone using JavaScript and the motion controller.

Chapter 8: Generating Video Signals with an Arduino

Building a Digital-to-Analog Converter (DAC)

Details building a binary-weighted DAC for video signal generation.

Connecting the Arduino to Your TV Set

Describes modifying an RCA cable to connect to the Arduino.

Using the TVout Library

Introduces the TVout library for generating video signals on a TV.

Building a TV Thermometer

Creates a graphical thermometer display on a TV screen using sensors.

Chapter 9: Tinkering with the Wii Nunchuk

Wiring a Wii Nunchuk

Details wiring the Nunchuk controller to Arduino analog pins.

Building a Nunchuk Class

Creates a C++ class for interfacing with the Nunchuk controller.

Using Our Nunchuk Class

Demonstrates reading Nunchuk data (joystick, accelerometer, buttons).

Chapter 10: Networking with Arduino

Chapter 11: Creating a Burglar Alarm with Email Notification

Chapter 12: Creating Your Own Universal Remote Control

Chapter 13: Controlling Motors with Arduino

What You Need

Lists components for motor control: servo motor, wires, Arduino.

What If It Doesn’t Work?

Troubleshooting motor control: power consumption, weight, adjustments.

APPENDIX 1: Electronics and Soldering Basics

APPENDIX 2: Advanced Arduino Programming

APPENDIX 3: Advanced Serial Programming

APPENDIX 4: Controlling the Arduino with a Browser

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