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Arduino uno User Manual

Arduino uno
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You might ask yourself why you shouldn’t enjoy the convenience of DHCP
and DNS all the time. First of all, DHCP and DNS are two more things that
can go wrong. Debugging embedded systems is hard enough already, so you
shouldn’t make it harder by using services that you don’t absolutely need.
For most applications, hardwired IP addresses will do the job.
Another reason is code size. DHCP and DNS support will increase significantly
the size of the resulting binary file. Adding DHCP support to our time service
program increased its size by nearly 3,500 bytes. Still, DHCP and DNS are
useful tools for certain applications, and it’s great that they’re now part of
the Arduino’s standard library.
In the next chapter, you’ll learn how to implement another important network
protocol: you will send emails using an Arduino.
Alternative Networking Technologies
Ethernet is one of the most popular and most powerful networking technologies.
Using an Ethernet shield, you can easily connect your Arduino to the Internet both
as a client and as a server.
Depending on your project’s needs, it’s sometimes better to use a wireless connection.
With a Wi-Fi shield,
a
you can easily turn your Arduino into a wireless networking
device.
But often you don’t need the full power of Ethernet, especially if you need only short-
range communication in a personal area network. You can choose from a variety of
options, but Bluetooth and ZigBee
b
are probably the most popular. Excellent solutions
for both of them are available for the Arduino.
Finally, you can even participate in cellular networks with your Arduino. Plug in a
GSM shield
c
and your SIM card, and you are ready to go.
a.
http://arduino.cc/en/Main/ArduinoWiFiShield
b.
http://en.wikipedia.org/wiki/Zigbee
c.
http://arduino.cc/en/Main/ArduinoGSMShield
What If It Doesn’t Work?
Networks are complex and complicated beasts, and many things can go wrong
when trying the examples in this chapter. The most common problems are
the following:
• You have chosen the wrong serial port in the Processing application. By
default, the application uses the first serial port it can find. It might be
that you have connected your Arduino to another port. In this case, you
Chapter 10. Networking with Arduino • 180
report erratum • discuss
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Arduino uno Specifications

General IconGeneral
Form factorArduino
CertificationRoHS, FC, CE
Processor model-
Processor frequency- MHz
Microcontroller modelATmega328
Microcontroller frequency16 MHz
DC input voltage7-12 V
Operating voltage5 V
DC current per I/O pin40 mA
Flash memory0.032 MB
Maximum internal memory- GB
SRAM (Static Random Access Memory)2 KB
EEPROM (Electrically Erasable Programmable Read-Only Memory)1 KB
Wi-FiNo
Number of analog I/O pins6
Number of digital I/O pins14
Weight and Dimensions IconWeight and Dimensions
Board dimensions53.4 x 68.6 mm

Summary

Arduino Uno and the Arduino Platform

The Parts You Need

Chapter 1: Welcome to the Arduino

Installing the Arduino IDE

Provides step-by-step instructions for installing the Arduino Integrated Development Environment.

Hello, World!

Introduces the first project: making an LED blink using the Arduino.

Compiling and Uploading Programs

Explains how to compile and upload sketches to the Arduino board.

Chapter 2: Creating Bigger Projects with the Arduino

Changing Preferences

Explains how to customize Arduino IDE settings for better workflow.

Using Serial Ports

Explains serial communication for data exchange between Arduino and computer.

Chapter 3: Building Binary Dice

Working with Breadboards

Explains how breadboards work and how to connect components.

First Version of a Binary Die

Implements the first version of a binary die using three LEDs.

Working with Buttons

Details how pushbuttons work and how to connect them to the Arduino.

Building a Dice Game

Completes the dice project by adding a guess button and game logic.

Chapter 4: Building a Morse Code Generator Library

Building a Morse Code Generator

Starts the implementation of the Telegraph C++ class.

Fleshing Out the Morse Code Generator’s Interface

Defines the Telegraph class interface and Morse code data arrays.

Installing and Using the Telegraph Class

Guides on integrating the custom Telegraph library into Arduino IDE.

Chapter 5: Sensing the World Around Us

Measuring Distances with an Ultrasonic Sensor

Introduces ultrasonic sensors and builds a distance measuring device.

Increasing Precision Using a Temperature Sensor

Integrates a temperature sensor to refine distance measurements.

Chapter 6: Building a Motion-Sensing Game Controller

Wiring Up the Accelerometer

Details connecting the ADXL335 accelerometer to the Arduino.

Bringing Your Accelerometer to Life

Reads and outputs raw accelerometer data for three axes.

Building Your Own Game Controller

Integrates a pushbutton and refined accelerometer data for a game controller.

Chapter 7: Writing a Game for the Motion-Sensing Game Controller

Writing a GameController Class

Creates a JavaScript class for convenient access to Arduino motion data.

Creating the Game

Implements a Breakout clone using JavaScript and the motion controller.

Chapter 8: Generating Video Signals with an Arduino

Building a Digital-to-Analog Converter (DAC)

Details building a binary-weighted DAC for video signal generation.

Connecting the Arduino to Your TV Set

Describes modifying an RCA cable to connect to the Arduino.

Using the TVout Library

Introduces the TVout library for generating video signals on a TV.

Building a TV Thermometer

Creates a graphical thermometer display on a TV screen using sensors.

Chapter 9: Tinkering with the Wii Nunchuk

Wiring a Wii Nunchuk

Details wiring the Nunchuk controller to Arduino analog pins.

Building a Nunchuk Class

Creates a C++ class for interfacing with the Nunchuk controller.

Using Our Nunchuk Class

Demonstrates reading Nunchuk data (joystick, accelerometer, buttons).

Chapter 10: Networking with Arduino

Chapter 11: Creating a Burglar Alarm with Email Notification

Chapter 12: Creating Your Own Universal Remote Control

Chapter 13: Controlling Motors with Arduino

What You Need

Lists components for motor control: servo motor, wires, Arduino.

What If It Doesn’t Work?

Troubleshooting motor control: power consumption, weight, adjustments.

APPENDIX 1: Electronics and Soldering Basics

APPENDIX 2: Advanced Arduino Programming

APPENDIX 3: Advanced Serial Programming

APPENDIX 4: Controlling the Arduino with a Browser

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