The program lines or program sections to be repeated are identified by jump markers (labels).
Note
Jump markers (labels)
Jump markers are always located at the beginning of a block. If a program number exists, the
jump marker is located immediately after the block number.
The following rules apply when naming jump markers:
● Number of characters:
– Minimum 2
– Maximum 32
● Permissible characters are:
– Letters
– Numbers
– Underscores
● The first two characters must be letters or underscores.
● The name of the jump marker is followed by a colon (":").
Syntax
1. Repeat individual program line:
<jump marker>: ...
...
REPEATB <jump marker> P=<n>
...
2. Repeat program section between jump marker and REPEAT statement:
<jump marker>: ...
...
REPEAT <jump marker> P=<n>
...
3. Repeat section between two jump markers:
<start jump marker>: ...
...
<end jump marker>: ...
...
REPEAT <start jump marker> <end jump marker> P=<n>
...
Work preparation
3.1 Flexible NC programming
NC programming
Programming Manual, 12/2019, 6FC5398-2EP40-0BA0 469