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Lucent Technologies MERLIN LEGEND Release 6.1 System Programming

Lucent Technologies MERLIN LEGEND Release 6.1
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MERLIN LEGEND Communications System Release 6.1
System Programming Guide
555-661-111
Issue 1
August 1998
Programming Procedures
Page 3-601Labeling
3
Console/Display Instructions Additional Information PC
! Erase the current label (
AAAAAAA
) if assigned.
! Enter a label for the line or trunk.
Use
3XQFWXDWLRQ to toggle between letters and
punctuation.
Dial or type the label.
Ã
! Save your entry.
Select
(QWHU.
NOTE:NOTE:NOTE:
, not
.
Continue to label additional lines/trunks by
repeating Steps 4 through 8.
! Return to the System Programming menu.
Select
([LW twice.

Posted Message 3
Use this procedure to add or change existing posted messages. The posted
messages allow callers with display telephones to know why the called extension
does not answer.
Each posted message can have a maximum of 16 characters. Messages 2
through 20 can be changed through programming. Message 1, Do Not Disturb,
cannot be changed.
NOTE:NOTE:NOTE:
In Release 6.0 and later systems, posted messages are not supported
across private network systems.
/[[[(QWHUQHZODEHO
xxx
= number entered in Step 4
$$$$$$$
3XQFWXDWLRQ (QWHU
%DFNVSDFH ([LW
$ %
& '
( 6SDFH)
Press Drop.
7/I

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Lucent Technologies MERLIN LEGEND Release 6.1 Specifications

General IconGeneral
BrandLucent Technologies
ModelMERLIN LEGEND Release 6.1
CategoryConference System
LanguageEnglish

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