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MICROTRONIX Access 1000 - Network Settings

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Microtronix Access User Guide
6.1.3 Network Settings
Frame encapsulation: Specify the method of passing frames across a TCP socket. If UDP is selected,
encapsulation is not likely to be necessary (set to RAW).
Valid values are:
RAW: TCP data is passed transparently as received (byte stream). Received frames may
become split across TCP packets, or merged into single TCP packets, and the frame
boundaries are lost. UDP sockets do not have this issue.
MBIT: Received frames are prefixed with a 2 byte header containing the length of the frame
when sent across the TCP/IP interface, so that the boundaries of the frame can be
reconstructed by the remote TCP receiver. No checking is done, so invalid headers can cause
data loss and stalling.
RFC1006: Received frames are prefixed with a 4 byte header containing a prefix and the length
of the frame when sent across the TCP/IP interface, so that the boundaries of the frame can be
reconstructed by the remote TCP receiver. Header checking is performed, and any errors will
cause any active connection to be terminated.
Protocol: Select the type of IP socket connection to be created with the remote host, connection-
oriented TCP or connectionless UDP. Note that TCP guarantees data delivery, whereas UDP does not.
UDP can be used in a broadcast application.
Port number: If the remote IP Address is set to 0.0.0.0, the sync server will accept connections from a
remote TCP/IP client on this TCP port number. If the IP Address is set to a valid destination, the sync
server will connect to a remote host at the specified TCP or UDP port number.
Remote IP address: If the remote IP address is set to 0.0.0.0, then the sync server will listen on the
specified TCP Port for connections from a remote TCP/IP client., otherwise the sync server will
establish a TCP or UDP connection from a remote client/server.
Binding IP address: This specifies the IP address of a local interface, like 127.0.0.1, to which the TCP
or UDP socket will be bound. If set to local, connections can only occur locally.
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