Audio is the central element in Tracker Mini
and at the heart of almost everything. The end
to end process of Sampling - Editing -
Performing carries many sub topics that
involve audio. Patterns are made with
instruments and notes that trigger sounds. The
process starts with the procuring, capturing or
recording of audio. Multiple audio sources are
available from which to sample. It is possible to
connect external line level gear or the internal
microphone. In addition the ability to render
internal audio is also a useful feature. Tracker
Mini works with PCM WAV les and converts
automatically to use 44.1kHz, 16bit. Samples
in the pool are interpolated. Anti-aliasing option
is available in the ‘Cong’ menu. Many options
exist to render and export either parts of
patterns, full songs or track stems. Be aware
rendering may take some time as it
sequentially renders to audio almost real time.
A toolkit of destructive editing features helps to
prepare audio for use in instruments and
patterns and for further integration with other
features such as the play modes and routing
through effects. Each Project can hold almost 12
minutes of mono or almost 6 minutes of stereo
audio samples although the available memory
may be reduced by using higher quality audio.
Tracker Mini already is supplied out of the box
with a number of samples and instruments pre-
loaded to the supplied SD Card. These are great
to get things started and additional user samples
or third party sample packs can be added and
imported. It is important to state that adherence
to copyright laws and original material
ownership should be respected when recording
and sampling audio. Take care to operate within
any relevant laws especially if considering to
commercially release a track.
Audio
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NOTES