Do you have a question about the Polyend Tracker and is the answer not in the manual?
Guide for personal notes, comments, and understanding control conventions for the manual.
Details the physical layout, ports, and connections of the Polyend Tracker device.
Step-by-step instructions for powering on the Polyend Tracker and initiating its operation.
Guidance on using pre-loaded factory projects to learn essential Tracker functions and workflow.
Explains tracks as structural elements for patterns, their display, and management within the Tracker.
Describes the use of the grid pads as a QWERTY keyboard for text input, naming, and editing.
Explains the general page layout, common features, and navigation principles across Tracker's interface.
Outlines a typical workflow journey for new users to understand Tracker's composition process.
A reference list of Tracker's function and action button combinations for quick access.
Defines key terms and terminology to help users understand Tracker's features and workflow.
Illustrates the hierarchical organization of audio elements, samples, instruments, and FX within a Tracker project.
Details the structure and importance of the SD card for Tracker's operation, data storage, and file management.
Information on accessing built-in help features, tips, and the official manual for support.
A visual guide illustrating the main pages and the hierarchy of navigation within the Tracker interface.
Defines projects as the highest organizational level, containing patterns, samples, and instruments for a complete song.
Covers the process of creating, opening, saving, and renaming projects using the File menu options.
Details how to delete projects from the Tracker's browser, including consequences and precautions.
Explains how to set and adjust the project tempo, including quick adjustments and tap tempo functionality.
Guides on configuring and enabling the metronome for recording, covering state, pre-roll, and time signature settings.
Covers managing the project pool and instrument list, essential for creating patterns and assigning instruments.
Provides an overview of various global settings available in the Config menu for customizing Tracker's behavior.
Explains patterns as structural elements composed of tracks and steps, forming melodies or beats.
Details the workflow and best practices for formatting and creating patterns using dynamic screen buttons.
Describes pattern and step editing in Pattern Mode, covering pattern selection, length, and step management.
Instructions on how to copy and paste entire patterns and their steps between different pattern slots.
Explains how to invert the order of selected steps within a pattern to reverse their playback sequence.
Details options for changing the pattern mode display, including track views and layout arrangements.
Provides a quick start guide to adding, editing, deleting, and inserting steps in a pattern.
Describes the four main components of a step: Note, Instrument, FX1, and FX2, and their dedicated buttons.
Outlines the process of sequencing steps, including manual entry, live recording, and using tools like Fill & Jump.
Explains the two methods of recording steps: manual programming and real-time live recording using grid pads.
Details how to manually enter and edit steps, including parameter selection and using the step jump feature.
Explains how the Step Jump feature automates step advancement for faster pattern creation.
Introduces the Fill function for populating step ranges with defined criteria, enabling creative melodies and beats.
Explains live recording as an alternative to manual step programming for capturing sequences in real-time.
Details the Note component of a step, controlling pitch and its application to samples or MIDI.
Explains instrument parameters for steps, including assigning samples and configuring settings for sound generation.
Details the two FX slots per step, their types, values, and how they are applied to modulate sound.
Introduces instruments as audio sources based on samples, explaining their role in patterns and the instrument pool.
Covers general sample-based parameters and automation parameters for shaping and modulating instrument sounds.
Details general sample parameters like Volume, Pan, Tune, Finetune, and Filter types.
Explains instrument-specific effects like Overdrive, Bit Depth, Reverb Send, and Delay Send.
Covers automation parameters using LFO or Envelope to create movement and interest in instrument sounds.
Explains how samples are applied as instruments, covering various playback modes like 1-Shot, Loop, Slice, Wavetable, and Granular.
Details the 1-shot play mode, its parameters, and how note value and tempo affect sample playback.
Explains forward, backward, and pingpong loop modes, detailing their playback direction and parameters.
Covers slice and beat slice modes for melodic and percussive samples, including slicing techniques and pad assignments.
Explains wavetable synthesis, its parameters (Window, Position), and how to create wavetable instruments.
Describes granular synthesis, its parameters (Grain length, Position, Shape, Loop), and how to create granular instruments.
Provides tips for sharing instruments, managing libraries, and creating naming conventions for .pti files.
Introduces step FX, their application in FX1/FX2 slots, and their unique approach to modulation and control.
Lists and describes the 37 available FX types, their functions, and how they affect audio, step behavior, and timing.
Explains the 'None' FX type, which applies no effect and resets the sound to its default state.
Describes the 'Off' FX type, which deactivates previously triggered effects for the current step or track.
Details the Volume FX, which applies a volume level to individual steps or sends a NOTE ON velocity parameter for MIDI.
Explains the Panning FX, which positions audio in the stereo field per step, creating left/right movement.
Describes the Micro-Tune FX for fine pitch adjustment, operating in cents, and its use for adding variation.
Explains the Glide FX for creating smooth pitch transitions between steps based on glide time settings.
Details the Tempo FX for changing pattern tempo at step intervals, including TSTP for stopping the sequencer.
Explains the Swing FX for introducing groove or shuffle into pattern timing, affecting MIDI Out as well.
Describes the Micro Move FX for applying small offsets to step notes, similar to swing but per step.
Explains the Gate Length FX for adjusting note duration and shaping sound in conjunction with the instrument's envelope.
Details the Chance FX for setting the probability of a step playing, adding variation to patterns.
Explains the Roll FX for repeating notes at step divisions, creating straight or evolving repeats.
Describes the Arpeggiator FX, which works with MIDI chords to create arpeggiated melodies and control direction/timing.
Explains the Random Note FX for selecting notes randomly from a scale based on pad values.
Details the Random Instrument FX for selecting instruments randomly from the project pool.
Describes the Random FX, which randomizes the value of another FX in the same step.
Explains the Random Volume FX for creating volume variations via velocity randomization.
Details the Reverse Sample FX for reversing sample playback, either forwards or backwards.
Explains the Position FX for setting the sample start point for playback, useful for one-shots and wavetables.
Covers Slice and Beat Slice modes for sample manipulation, allowing playback of individual slices.
Explains the Volume LFO FX for controlling instrument volume modulation with LFOs.
Details the Panning LFO FX for controlling stereo panning modulation with LFOs.
Explains the Filter LFO FX for modulating filter cutoff frequency with LFOs.
Describes the Position LFO FX for modulating wavetable/granular sample position with LFOs.
Explains the Finetune LFO FX for modulating instrument finetuning with LFOs.
Details the Overdrive FX for adding distortion and grit to the audio signal.
Explains the Low Pass Cutoff FX for attenuating frequencies above a specific cutoff point.
Describes the Band Pass Cutoff FX for attenuating frequencies outside a specific band.
Explains the High Pass Cutoff FX for attenuating frequencies below a specific cutoff point.
Details the Delay FX for adding echo and repeats to the audio signal via send effects.
Explains the Reverb FX for simulating acoustic spaces and adding ambiance via send effects.
Describes the Bit Depth FX for reducing digital quality to create LoFi and grainy textures.
Explains the Tune FX for adjusting step tuning across a 4-octave range.
Details the Slide Up FX for creating pitch slides upwards from the current note.
Explains the Slide Down FX for creating pitch slides downwards from the current note.
Covers MIDI CC, Program Change, and Channel Aftertouch messages for controlling external devices.
Explains the MIDI Chord FX for sending chord data and its use with the Arpeggiator.
Details master pages for controlling audio levels, routing, and master effects like Saturation, Limiter, EQ, Space, Bass Boost.
Lists available audio sources for sampling, including Line In, Mic Input, FM Radio, and SD Card.
Explains the two audio inputs (Line In, Mic In) and how to set them up for sampling and monitoring.
Details the built-in FM Radio for capturing signals, including tuning and region settings.
Discusses principles of using short samples, project/individual sample limits, and file formats.
Outlines the sampling workflow in Tracker, starting with the Sample Recorder page and followed by editing.
Covers the process of sampling audio, including available sources, recording time limits, and parameter adjustments.
Explains rendering and exporting audio at pattern and project levels for stems and full songs.
Details advanced editing features in the Sample Editor, including applying audio effects and previewing changes.
Covers destructive audio effects in the Sample Editor that can alter samples, such as Normalizer, Crop, Reverse, Amplifier, Overdrive, Delay, Bitcrusher, Chorus, Flanger, EQ, Limiter, Compressor, WT Smoother, Timestretch, Fade In/Out.
Reminds about tempo settings within song mode pages, covering quick and fine adjustments.
Explains song arrangement as variations in structure, using patterns to create intros, breakdowns, drops, and outros.
Details the Song Mode interface, including slots, patterns, tracks, and playback controls.
Explains how patterns selected in Song Mode are reflected in Pattern Mode, and how edits link between the two.
Guides on creating a song from scratch, navigating slots, adding/deleting slots, and selecting patterns.
Explains how to play songs and individual patterns within Song Mode, including playback behaviour and screen button options.
Describes the integration between Song Mode and Performance Mode for live performance and improvisation.
Provides an overview of master effects, their placement in the audio chain, and their routing via send effects.
Introduces the three master pages (Master, Track Mixer, Global Mixer) for controlling audio levels and master effects.
Details the Master Delay send effect, its parameters (Rate, Time, Feedback, Filter), and accessing its settings.
Explains the Master Reverb send effect, its parameters (Size, Damping, Predelay, Diffusion), and accessing its settings.
Describes the Master Limiter effect, its function in protecting audio integrity, and its parameters (Attack, Release, Threshold, Sidechain).
Details simple master effects: Saturation (presets), Space (stereo widening), and Bass Boost (bass enhancement).
Explains the EQ effect for adjusting frequency bands to shape sound, covering its 5 fixed bands and adjustment ranges.
Covers config options for master effects, including Limiter mode (Subtle/Extreme) and Send modes (Pre/Post-fader).
Clarifies MIDI terminology like DIN, CC, SysEx, NRPN, SDS, and MSB/LSB for Tracker users.
Guides on setting up MIDI configuration in the Config menu for clock, transport, notes, CC, and channel settings.
Shows typical MIDI setups involving Tracker as primary or secondary controller with external gear.
Explains MIDI instruments for steps, defining MIDI channel, parameters, and velocity for outputting MIDI.
Details how to record and apply MIDI velocity using step effects and config options for external controllers.
Explains sending Control Change (CC) messages from Tracker steps to control parameters on external devices.
Covers receiving Control Change (CC) messages from external devices to control Tracker parameters.
Explains how Tracker sends Program Change messages to trigger presets on external MIDI devices.
Details using Tracker as a MIDI synthesizer, controlling its instruments via external MIDI controllers.
Introduces Performance Mode for live improvisation, controlling tracks, patterns, and songs with effects.
Provides a quick start guide to live performance, applying effects, punching in, and controlling tracks.
Explains how to select tracks to apply performance effects and how to mute tracks in Performance Mode.
Details how performance effect values are triggered by pads and controlled via MIDI CC, referencing default 'off' states.
Covers creating effect templates in Performance Mode, including editing slots, swapping effects, and creating templates.
Lists the 21 performance effects available, their names, ranges, and comments for applying variations.
Explains track remixing techniques in Performance Mode, including Custom Play Mode and live remixing of patterns.
Details how to assign external MIDI controllers to control performance effects and track/pattern selections.
Explains performing 'on-the-fly' pattern changes during playback, including sequential and immediate changes.
Outlines the process for registering the Tracker device on Polyend.com for support and firmware updates.
Provides a generic guide for downloading and installing firmware updates via the SD card.
Explains the emergency firmware update process using the recessed reset button.
Details how to reset Tracker's configuration settings to default values, useful for troubleshooting.
Covers changing UI elements like display brightness, theme, font, and pad brightness for personal preference.
Explains how to capture the current screen image as a BMP file in the snapshots folder.
Describes how to access and play NES ROM games from the SD Card games folder.
Provides information on SD card compatibility (FAT32 MBR), recommended card types, and backing up data.
Explains how to switch between decimal and hexadecimal numbering formats for step display.
Lists the technical audio input/output specifications and signal-to-noise ratios of the Tracker.
Details the items included in the Tracker box, such as power adapter, cables, adapters, SD card, and documentation.