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Polyend Tracker User Manual

Polyend Tracker
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I
The Tracker Notebook : Reference & Guide
Polyend
Tracker
Manual
An Ofcial Reference for The Polyend Tracker

Table of Contents

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Polyend Tracker Specifications

General IconGeneral
BrandPolyend
ModelTracker
CategoryGPS
LanguageEnglish

Summary

Overview

How to Use This Notebook

Guide for personal notes, comments, and understanding control conventions for the manual.

Hardware Overview

Details the physical layout, ports, and connections of the Polyend Tracker device.

Start Up

Step-by-step instructions for powering on the Polyend Tracker and initiating its operation.

First Steps with Factory Projects

Guidance on using pre-loaded factory projects to learn essential Tracker functions and workflow.

Introduction to Tracks

Explains tracks as structural elements for patterns, their display, and management within the Tracker.

QWERTY Keyboard

Describes the use of the grid pads as a QWERTY keyboard for text input, naming, and editing.

Page Layout

Explains the general page layout, common features, and navigation principles across Tracker's interface.

Example Workflow

Outlines a typical workflow journey for new users to understand Tracker's composition process.

Quick Reference Commands

A reference list of Tracker's function and action button combinations for quick access.

Architecture

Glossary of Terms

Defines key terms and terminology to help users understand Tracker's features and workflow.

Tracker Audio Structure

Illustrates the hierarchical organization of audio elements, samples, instruments, and FX within a Tracker project.

SD Card Structure

Details the structure and importance of the SD card for Tracker's operation, data storage, and file management.

Internal Help & Tips

Information on accessing built-in help features, tips, and the official manual for support.

Page Map

A visual guide illustrating the main pages and the hierarchy of navigation within the Tracker interface.

Projects

Project Overview

Defines projects as the highest organizational level, containing patterns, samples, and instruments for a complete song.

Opening & Saving a Project - File Menu

Covers the process of creating, opening, saving, and renaming projects using the File menu options.

Deleting a Project - File Menu

Details how to delete projects from the Tracker's browser, including consequences and precautions.

Project Tempo

Explains how to set and adjust the project tempo, including quick adjustments and tap tempo functionality.

Metronome

Guides on configuring and enabling the metronome for recording, covering state, pre-roll, and time signature settings.

Project Pool & Instrument List

Covers managing the project pool and instrument list, essential for creating patterns and assigning instruments.

Summary of Configuration Options

Provides an overview of various global settings available in the Config menu for customizing Tracker's behavior.

Pattern Format

What’s a Pattern?

Explains patterns as structural elements composed of tracks and steps, forming melodies or beats.

Process of Creating a Pattern

Details the workflow and best practices for formatting and creating patterns using dynamic screen buttons.

Configuring a Pattern

Describes pattern and step editing in Pattern Mode, covering pattern selection, length, and step management.

Copying and Pasting a Pattern

Instructions on how to copy and paste entire patterns and their steps between different pattern slots.

Inverting a Selection of Steps

Explains how to invert the order of selected steps within a pattern to reverse their playback sequence.

Pattern Mode Page Layout Options

Details options for changing the pattern mode display, including track views and layout arrangements.

Quick Start Step Creation

Provides a quick start guide to adding, editing, deleting, and inserting steps in a pattern.

Sequencing Steps

Dedicated Step Parameter Buttons

Describes the four main components of a step: Note, Instrument, FX1, and FX2, and their dedicated buttons.

Process of Creating a Step

Outlines the process of sequencing steps, including manual entry, live recording, and using tools like Fill & Jump.

Recording Mode

Explains the two methods of recording steps: manual programming and real-time live recording using grid pads.

Manual Recording Steps

Details how to manually enter and edit steps, including parameter selection and using the step jump feature.

Step Jump Recording Multiple Steps

Explains how the Step Jump feature automates step advancement for faster pattern creation.

Fill Recording Multiple Steps

Introduces the Fill function for populating step ranges with defined criteria, enabling creative melodies and beats.

Live Recording Steps

Explains live recording as an alternative to manual step programming for capturing sequences in real-time.

Note Steps

Details the Note component of a step, controlling pitch and its application to samples or MIDI.

Instrument Step Parameters

Explains instrument parameters for steps, including assigning samples and configuring settings for sound generation.

FX Step Parameters

Details the two FX slots per step, their types, values, and how they are applied to modulate sound.

Instruments

Instrument Overview

Introduces instruments as audio sources based on samples, explaining their role in patterns and the instrument pool.

Instrument Parameter Pages

Covers general sample-based parameters and automation parameters for shaping and modulating instrument sounds.

General Instrument Parameters - Page 1

Details general sample parameters like Volume, Pan, Tune, Finetune, and Filter types.

Instrument Effect Parameters - Page 1

Explains instrument-specific effects like Overdrive, Bit Depth, Reverb Send, and Delay Send.

Instrument Automation Parameters - Page 2

Covers automation parameters using LFO or Envelope to create movement and interest in instrument sounds.

Sample Playback Overview

Explains how samples are applied as instruments, covering various playback modes like 1-Shot, Loop, Slice, Wavetable, and Granular.

1-Shot Play Mode

Details the 1-shot play mode, its parameters, and how note value and tempo affect sample playback.

Loop Play Modes

Explains forward, backward, and pingpong loop modes, detailing their playback direction and parameters.

Slice Play Modes

Covers slice and beat slice modes for melodic and percussive samples, including slicing techniques and pad assignments.

Wavetable Play Modes

Explains wavetable synthesis, its parameters (Window, Position), and how to create wavetable instruments.

Granular Play Modes

Describes granular synthesis, its parameters (Grain length, Position, Shape, Loop), and how to create granular instruments.

Sharing Instruments

Provides tips for sharing instruments, managing libraries, and creating naming conventions for .pti files.

FX Steps

Step FX Descriptions

Introduces step FX, their application in FX1/FX2 slots, and their unique approach to modulation and control.

Step FX Reference

Lists and describes the 37 available FX types, their functions, and how they affect audio, step behavior, and timing.

None

Explains the 'None' FX type, which applies no effect and resets the sound to its default state.

Off

Describes the 'Off' FX type, which deactivates previously triggered effects for the current step or track.

Volume

Details the Volume FX, which applies a volume level to individual steps or sends a NOTE ON velocity parameter for MIDI.

Panning

Explains the Panning FX, which positions audio in the stereo field per step, creating left/right movement.

Micro-Tune

Describes the Micro-Tune FX for fine pitch adjustment, operating in cents, and its use for adding variation.

Glide

Explains the Glide FX for creating smooth pitch transitions between steps based on glide time settings.

Tempo

Details the Tempo FX for changing pattern tempo at step intervals, including TSTP for stopping the sequencer.

Swing

Explains the Swing FX for introducing groove or shuffle into pattern timing, affecting MIDI Out as well.

Micro Move

Describes the Micro Move FX for applying small offsets to step notes, similar to swing but per step.

Gate Length

Explains the Gate Length FX for adjusting note duration and shaping sound in conjunction with the instrument's envelope.

Chance

Details the Chance FX for setting the probability of a step playing, adding variation to patterns.

Roll

Explains the Roll FX for repeating notes at step divisions, creating straight or evolving repeats.

Arpeggiator

Describes the Arpeggiator FX, which works with MIDI chords to create arpeggiated melodies and control direction/timing.

Random Note

Explains the Random Note FX for selecting notes randomly from a scale based on pad values.

Random Instrument

Details the Random Instrument FX for selecting instruments randomly from the project pool.

Random FX

Describes the Random FX, which randomizes the value of another FX in the same step.

Random Volume

Explains the Random Volume FX for creating volume variations via velocity randomization.

Reverse Sample

Details the Reverse Sample FX for reversing sample playback, either forwards or backwards.

Position

Explains the Position FX for setting the sample start point for playback, useful for one-shots and wavetables.

Slice

Covers Slice and Beat Slice modes for sample manipulation, allowing playback of individual slices.

Volume LFO

Explains the Volume LFO FX for controlling instrument volume modulation with LFOs.

Panning LFO

Details the Panning LFO FX for controlling stereo panning modulation with LFOs.

Filter LFO

Explains the Filter LFO FX for modulating filter cutoff frequency with LFOs.

Position LFO

Describes the Position LFO FX for modulating wavetable/granular sample position with LFOs.

Finetune LFO

Explains the Finetune LFO FX for modulating instrument finetuning with LFOs.

Overdrive

Details the Overdrive FX for adding distortion and grit to the audio signal.

Low Pass Cutoff

Explains the Low Pass Cutoff FX for attenuating frequencies above a specific cutoff point.

Band Pass Cutoff

Describes the Band Pass Cutoff FX for attenuating frequencies outside a specific band.

High Pass Cutoff

Explains the High Pass Cutoff FX for attenuating frequencies below a specific cutoff point.

Delay

Details the Delay FX for adding echo and repeats to the audio signal via send effects.

Reverb

Explains the Reverb FX for simulating acoustic spaces and adding ambiance via send effects.

Bit Depth

Describes the Bit Depth FX for reducing digital quality to create LoFi and grainy textures.

Tune

Explains the Tune FX for adjusting step tuning across a 4-octave range.

Slide Up

Details the Slide Up FX for creating pitch slides upwards from the current note.

Slide Down

Explains the Slide Down FX for creating pitch slides downwards from the current note.

MIDI Messages

Covers MIDI CC, Program Change, and Channel Aftertouch messages for controlling external devices.

MIDI Chords

Explains the MIDI Chord FX for sending chord data and its use with the Arpeggiator.

Audio

Master Pages - Audio Control

Details master pages for controlling audio levels, routing, and master effects like Saturation, Limiter, EQ, Space, Bass Boost.

Audio Sources

Lists available audio sources for sampling, including Line In, Mic Input, FM Radio, and SD Card.

Audio Inputs

Explains the two audio inputs (Line In, Mic In) and how to set them up for sampling and monitoring.

FM Radio

Details the built-in FM Radio for capturing signals, including tuning and region settings.

Sample Formats

Discusses principles of using short samples, project/individual sample limits, and file formats.

Recording Audio Workflow

Outlines the sampling workflow in Tracker, starting with the Sample Recorder page and followed by editing.

Sampling

Covers the process of sampling audio, including available sources, recording time limits, and parameter adjustments.

Rendering and Exporting Internal Audio

Explains rendering and exporting audio at pattern and project levels for stems and full songs.

Advanced Audio Editing

Details advanced editing features in the Sample Editor, including applying audio effects and previewing changes.

Sample Editor Effects

Covers destructive audio effects in the Sample Editor that can alter samples, such as Normalizer, Crop, Reverse, Amplifier, Overdrive, Delay, Bitcrusher, Chorus, Flanger, EQ, Limiter, Compressor, WT Smoother, Timestretch, Fade In/Out.

Song Mode

Tempo

Reminds about tempo settings within song mode pages, covering quick and fine adjustments.

Arrangement Overview

Explains song arrangement as variations in structure, using patterns to create intros, breakdowns, drops, and outros.

Song Mode Interface

Details the Song Mode interface, including slots, patterns, tracks, and playback controls.

Song v Pattern Relationship

Explains how patterns selected in Song Mode are reflected in Pattern Mode, and how edits link between the two.

Creating and Editing a Song

Guides on creating a song from scratch, navigating slots, adding/deleting slots, and selecting patterns.

Playing Songs and Patterns

Explains how to play songs and individual patterns within Song Mode, including playback behaviour and screen button options.

Link between Song and Performance Mode

Describes the integration between Song Mode and Performance Mode for live performance and improvisation.

Master Effects

Effects Overview

Provides an overview of master effects, their placement in the audio chain, and their routing via send effects.

Master Pages

Introduces the three master pages (Master, Track Mixer, Global Mixer) for controlling audio levels and master effects.

Master Delay

Details the Master Delay send effect, its parameters (Rate, Time, Feedback, Filter), and accessing its settings.

Master Reverb

Explains the Master Reverb send effect, its parameters (Size, Damping, Predelay, Diffusion), and accessing its settings.

Limiter

Describes the Master Limiter effect, its function in protecting audio integrity, and its parameters (Attack, Release, Threshold, Sidechain).

Saturation, Space & Bass Boost

Details simple master effects: Saturation (presets), Space (stereo widening), and Bass Boost (bass enhancement).

EQ

Explains the EQ effect for adjusting frequency bands to shape sound, covering its 5 fixed bands and adjustment ranges.

Effect Config Options

Covers config options for master effects, including Limiter mode (Subtle/Extreme) and Send modes (Pre/Post-fader).

MIDI

MIDI Definitions

Clarifies MIDI terminology like DIN, CC, SysEx, NRPN, SDS, and MSB/LSB for Tracker users.

MIDI Configuration

Guides on setting up MIDI configuration in the Config menu for clock, transport, notes, CC, and channel settings.

Typical MIDI Configurations

Shows typical MIDI setups involving Tracker as primary or secondary controller with external gear.

MIDI Instrument Overview

Explains MIDI instruments for steps, defining MIDI channel, parameters, and velocity for outputting MIDI.

Handling MIDI Velocity

Details how to record and apply MIDI velocity using step effects and config options for external controllers.

MIDI CC Out

Explains sending Control Change (CC) messages from Tracker steps to control parameters on external devices.

MIDI CC In

Covers receiving Control Change (CC) messages from external devices to control Tracker parameters.

Program Change

Explains how Tracker sends Program Change messages to trigger presets on external MIDI devices.

MIDI Synthesizer

Details using Tracker as a MIDI synthesizer, controlling its instruments via external MIDI controllers.

Performance Mode

Performance Mode Overview

Introduces Performance Mode for live improvisation, controlling tracks, patterns, and songs with effects.

Performing - Quick Start

Provides a quick start guide to live performance, applying effects, punching in, and controlling tracks.

Selecting Tracks

Explains how to select tracks to apply performance effects and how to mute tracks in Performance Mode.

Perform Effect Values

Details how performance effect values are triggered by pads and controlled via MIDI CC, referencing default 'off' states.

Configuring Effects

Covers creating effect templates in Performance Mode, including editing slots, swapping effects, and creating templates.

Perform Effects List

Lists the 21 performance effects available, their names, ranges, and comments for applying variations.

Remixing

Explains track remixing techniques in Performance Mode, including Custom Play Mode and live remixing of patterns.

Controlling Performances with MIDI

Details how to assign external MIDI controllers to control performance effects and track/pattern selections.

Advanced Pattern Playback

Explains performing 'on-the-fly' pattern changes during playback, including sequential and immediate changes.

System

Device Registration

Outlines the process for registering the Tracker device on Polyend.com for support and firmware updates.

Generic Firmware Update

Provides a generic guide for downloading and installing firmware updates via the SD card.

Emergency Firmware Update

Explains the emergency firmware update process using the recessed reset button.

Resetting the Configuration

Details how to reset Tracker's configuration settings to default values, useful for troubleshooting.

User Interface Style

Covers changing UI elements like display brightness, theme, font, and pad brightness for personal preference.

Screen Capturing

Explains how to capture the current screen image as a BMP file in the snapshots folder.

Games

Describes how to access and play NES ROM games from the SD Card games folder.

SD Card Compatibility & Backing Up

Provides information on SD card compatibility (FAT32 MBR), recommended card types, and backing up data.

Hexadecimal Option

Explains how to switch between decimal and hexadecimal numbering formats for step display.

Official Specifications

Lists the technical audio input/output specifications and signal-to-noise ratios of the Tracker.

Supplied Accessories

Details the items included in the Tracker box, such as power adapter, cables, adapters, SD card, and documentation.

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