191
Polyend Tracker Manual
190
Polyend Tracker Manual
NOTESNOTES
Audio
8
Audio
8
▌ RENDERING SELECTION IN A PATTERN
1. Press [Pattern] to select the pattern mode page.
2. Press [Rec] to select record edit mode.
3. Hold [Shift] + [Up], [Down], [Left], [Right] to select the range to render.
For example, select across 3 tracks, 8 steps, of a percussion sequence.
4. Press [More]. The 8
th
Screen Button to select more pattern options.
5. Press [Render Selection], the 1
st
Screen Button. This will be dimmed
and unavailable if [Rec] is off.
6. The naming page appears. A name can be edited or press [Auto Name],
5
th
Screen Button to automatically apply a name. Manually editing the
name offers an opportunity to make the name relevant, although a
longer process. Auto name may be less relevant in terms of the name,
but is a faster process.
7. When the name is entered, Press [Render & Load], 7
th
Screen Button.
This option will not only render the audio but also automatically load the
sample into the instrument list. The pattern will halt playback if playing.
When the le has been ‘exported’, the instrument list will open ready to
preview and the sample selected.
8. Alternatively, Press [Render Selection], 7
th
Screen Button. This option
will render the audio. The pattern will halt playback if playing. This will
render and save onto the SD Card.
9. The SD Card save location is in the ‘Export/ ProjectName/ Selection’
folder for both render options. Rendered les are 44.1kHz, 16 bit. Files
are accessible from sample loader.
8.8 Rendering and Exporting Internal Audio
Sampling is the process of recording and capturing audio, typically from
external sources in the ‘Sample Recording’ page. Sampling of internal
audio is performed through a different process where the audio is rendered.
Rendering is available in two levels:-
• Pattern Level. The render function is available from within the ‘Pattern’
pages and is performed on selected parts of a pattern. This is useful to
lock in FX1 / FX2 and send effects into an audio sample or to combine
multiple note tracks, rendered together as a chord sample.
• Project Level. The export function is accessible in the ‘File’ pages. This
will allow rendering of complete patterns, individual tracks, samples or
entire songs, saving directly to an SD Card. This is useful to create full
stems and mix / remix in a DAW, use in other package or distribute to
others.
Quick Rendering a Pattern Selection
1
3
7
2
6
4
8
5
9
10
D6 D603 03
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D6 D403 05
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E6 D603 03
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E6 D602 03
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D6 D403 04
---- -------- ----
D6 D403 04
---- -------- ----
F6 D602 03
---- ----
m 5 ----
D6 D602 03
---- ----
---- ----
D6 D403 05
---- -------- C 75
D6 D603 03
---- -------- ----
E6 D602 03
---- ----
F 4 TSTP
D6 D603 03
---- ----
TSTP TSTP
D6 D403 04
---- -------- ----
D6 D403 05
---- -------- C 75
E6 D602 03F 4 T 50
---- ----
F6 D602 03m -5 T 50
---- ----
D6 D403 04
---- ----
V80 C 50
D6 D403 04
---- ----
V 60 C 50
F6 D602 03
---- -------- ----
F6 D602 03
---- -------- ----
Track 1 Track 3Track 2 Track 4
Step Selection
A number of steps in a pattern, across various tracks can be rendered into
one single sample. The pattern page is used with [Rec] mode on.
Folder location when using the render option in the pattern page.
/Export/ ProjectName/ Selection - Will save to current project name
Sub Folders
Represents the Project
Rendered Audio le for the selected part of the pattern
Folder for selected partial pattern renders
SD Card
/Root Directory
/Export
/ProjectName
Selection0001.wav
/Selection
Pattern Selections Project