Joining a Call 3-45
Using Wave Phone Features
Wave Phone User Guide
Joining a Call
When a line appearance on your phone is in use by another party, the LED next to the
corresponding button indicates whether you can join that call.
• A Red LED indicates that Break-in is blocked.
• A flashing green LED indicates that Break-in is allowed.
Note: Also see “Supervising Calls (Monitor/Coach/Join)” on page 3-62.
Using the Call Break-in Feature [D]
DIGITAL PHONES
Note: Some outside lines can carry more than one call at a time. Break-in is not allowed on
those outside lines. Ask your System Administrator if this applies to your system.
To Join a Call
Press the line button that corresponds to the call with a flashing green LED.
Note: The Edge 700, 8-btn phone uses red LED lights only on pre-programmed buttons.
Message Waiting
If you have a Message Waiting button, the corresponding LED flashes when there are new
Voicemail messages.
Note: On SIP and Analog phones, when there are new Voicemail messages, you will hear a
stutter tone when you select your primary line button.
RETRIEVING VOICEMAIL MESSAGES [S] / [D]
See Chapter 4 for details about listening to voicemail messages.
SIP PHONES
To Retrieve Voicemail
1. Press the pre-programmed Voicemail button.
If your phone does not have a programmed Voicemail button, dial extension 550.
Note: Extension 550 is the default voicemail number for your system. Contact your
System Administrator for additional information.
2. Follow the Voicemail prompts.
Refer to Chapter 4 - Using Voicemail for more information about using Vertical Wave
Voicemail.