5. Set Points for Travel and Direction. There are 
7 points along the travel of the Rudder (the line 
intersected by the vertical line that moves right and 
left with the Rudder stick). At each point an Elevator 
deflection may be defined. A point that is set to 0% 
represents no Elevator deflection at that point. A 
negative value at a point typically indicates Up Elevator 
movement while a positive value results in Down 
Elevator movement. A point set to INH takes on the 
value of the curve/line between the 2 adjacent points. 
The direction of travel may be reversed (Up Elevator vs. 
Down Elevator) by changing values from negative (-) to 
positive (+) (moving the point values above and below 
the 0% line).
Since the aircraft pitches to the landing gear with the 
application of both Right and Left Rudder, the Elevator 
deflection will be zero at center (Point-3) (no mixing). 
At the points either side of Point-3 will be negative, 
indicating Up Elevator movement. The more negative 
a point value, the more Up Elevator deflection. Set the 
points initially to the following values.
Point-0
  - 10% (At full Right Rudder the Elevator will deflect 
Up 10%)
Point-1
   INH (Takes on the value along the curve between 
Point-0 & Point-2)
Point-2
   -3% (Elevator deflects Up 3% when Rudder is 
moved to Point-2)
Point-3
   0% (no Mixing – no Elevator deflection when 
Rudder is at neutral)
Point-4
   -3% (Elevator deflects Up 3% when Rudder is 
moved to Point-4)
Point-5 
   INH (Takes on the value along the curve between 
Point-4 & Point-6)
Point-6
   -10% (At full Left Rudder the Elevator will deflect 
Up 10%)
6. Offset. Point-3 represents the offset position and 
corresponds to the Rudder stick being at neutral. It is 
important to leave Point-3 set at 0% to make sure there 
is no mixing and therefore no Elevator deflection when 
the Rudder is at neutral.
7. Verify Operation. Turn the Receiver on and turn the 
mix on using the Gear switch. Move the Rudder stick 
from full right to full left. The Elevator should deflect 
Up when the Rudder is moved in both directions. If 
it moves down instead, change the percentages to 
(+) values instead of (-) values at each point. If the 
Elevator appears to be moving too much, reduce the 
point values (less negative). If the Elevator does not 
seem to move enough, then increase the point values 
(more negative). Now turn the Gear switch to the OFF 
position and verify that the Elevator does not move.
While test flying the aircraft, make note of the mixing and 
whether it generates enough up-Elevator during knife-
edge to stop it from pitching to the gear, or generating 
too much Elevator input, causing it to pitch to the canopy 
instead of the gear. Also note the approximate position of 
the Rudder stick when pitching occurs. Land the aircraft 
and adjust the points closest to the position of the Rudder 
stick when pitching occurs for more or less Elevator 
deflection until the aircraft no longer pitches during knife-
edge. More negative generates more Up Elevator and less 
negative generates less Up Elevator. Points 1 and 5 may 
be activated and their value changed if necessary to fine-
tune the mix.
Note: To completely disable or otherwise 
inhibit a mixer, highlight either the Master or 
Slave and press the CLR button.
The X9503 2.4 contains a Trainer System that allows 
the instructor to transfer some or all of the primary 
flight control functions (Throttle, Aileron, Elevator and 
Rudder) to the student. It also allows you to indicate if the 
transmitter is the Master (controlled by the instructor) or 
Slave (controlled by the student). The Snap Roll button 
transfers control to the student when the X9503 2.4 is 
being used as the Master/Instructor transmitter.
All Dual rates and Exponential settings in the Master 
transmitter are transferred to the Slave transmitter when 
the master transmitter channels are selected individually 
in the trainer menu. The Slave transmitter battery must be 
charged.
1. Connect the Trainer cord between the Master and 
Slave transmitters. Turn the power on to the Master 
transmitter. (The Slave transmitter remains powered off 
and can even have the module removed if equipped 
with a module)
2. Make sure the Slave transmitter is in the PPM/FM 
modulation mode. If the slave system is a X9503 2.4, 
or any other system that is Spread Spectrum only, such 
as other JR 2.4GHz or Spektrum systems, this does not 
apply.
3. Highlight and select Trainer in the FUNC.LIST to 
obtain the Trainer Display.
1.  If the X9503 2.4 is the Master transmitter select the 
channel(s) operated by the Slave transmitter when the 
trainer switch is depressed.
When all channel selectors are in the MAST position, 
NORMAL appears on the display and all 4 channels 
are transferred to the student when the trainer switch is 
depressed. When all channel selectors are in the MAST 
position, the slave system must be programmed for the 
model, meaning all programming necessary for the model 
must be programmed in both the master and the slave 
systems. Also when all the channel selectors are in the 
MAST position, the slave system should be left in normal 
default MASTER mode.
To transfer only certain channels to the student, highlight 
and select the channels you will transfer, moving the 
indicator for these channels to the SLAV position for 
these channels. When less than all channels are selected 
as SLAV, PROGRAM T appears on the display 
indicating that the Trainer System has been programmed 
to transfer only selected channels. When the channel 
selectors are in the SLAV position, all programming of the 
master system will be used, and only the stick movements 
of the 4 primary channels are used from the slave system 
when control is given to the slave transmitter. In this case, 
the slave system does not need to be programmed for the 
model. Also the slave system should be set to Slave mode 
in it’s trainer system.
The X9503 2.4 is now ready to be used as the Master 
or instructor transmitter. Depress the Snap Roll button 
to transfer control to the student. Control will remain 
transferred until the Snap Roll button is released.