names of registers,
35
sprites, 127-9
Color selection
in
high-resolution mode,. 90
in hold-and-modify mode,
89
in
low-resolution mode,
88
COLORx,35
Comparator,
121
Con troller port
joystick,
217
mouse, 217
trackball, 217
Con trollers
joystick, 220
light pen, 224-6
mouse, 217-9
potentiometers, 224
proportional
joystick, 220-3
paddle, 220-3
registers,
223
special, 226-7
types, 6
typical connections, 222
COP1LCH,13
COP1LCL,13
COP2LCH,13
COP2LCL,13
COPCON,15
COPJMP1, 14
COPJMP2,14
Copper
affecting registers, 14
bus cycles used, 9
comparison enable,
21
control register, 14
danger bit (CDANG),
15
features, 8
horizontal beam position,
12
in interlaced mode,
22
in memory operations, 9
in vertical blanking interrupts, 210
instruction lists,
15,
17
instriI ctions
description, 9
MOVE, 9
ordering, 16
SKIP,
20-1
summary,
25
WAIT,
11,
19,
21
interrupt, 210
interrupting the
68000,
24
jump strobe addresses, 14
location registers,
13,
19,
21
loops and branches,
21
MOVE instruction, 9
SKIP instruction,
20-1
starting,
14,
19
stopping,
19
vertical beam position,
12
WAIT instruction,
11, 19,
21
with the blitter,
23
Coprocessor
(see Copper), 7
Copying data, 167-8
Data-fetch
high-resolution,
51
in basic playfield,
49-51
in horizon tal scrolling,
76
Data-fetch
start
normal,
49
Data-fetch stop
normal,
49
DDFSTOP, 49, 72, 76
DDFSTRT, 49, 72, 76
Decibel values,
160
Disk
8520 ports, 228
control, 228-9
control register,
233
controller,
5,
227-235
data
buffer,
232
data
pointer registers, 230
data
transfer, 230
DMA,230
DMA buffer,
235
drives, 5
input stream synchronization register,
Index-3