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Polyend Play+ - Sample Pack

Polyend Play+
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78
Polyend Play+ Manual Rev 2
NOTES
5.3 Sample Pack.
Play+ sample packs are formatted specically to operate within Play+
workow, taking full advantage of the intelligent integration to it’s full feature
set. User samples of course can also be used and have a more arbitrary
format. In order for Play+ to recognise and integrate a sample pack fully it
must full a precise set of criteria. This will be taken into account with the
ofcial factory packs and extensions, but should also be considered when
creating compatible custom sample packs.
Play+ Compatible Sample Pack Checklist
(1) if multiple folders exist with the beat ll character string, the algorithm will use the top folder,
highest in the folder structure
(2) if multiple layers of subfolders exist, then only the rst subfolder level will be loaded to the
sample pool by the loader tool.
Required? Condition Description
Maximum 255 Samples per pack
Recommended 10-20 Samples per folder
Maximum 20 Folders per pack.
Maximum
1 Sub Folder level per pack.
Structure must have a main folder with 1 level of sub
folders i.e. for instruments No additional subfolders within
the subfolders (2).
Recommended
WAV Format, 16-Bit, 44.1kHz, Stereo or Mono.
Other WAV formats 24, 32 bit, various sample rates as
Play+ will automatically convert to the audio engine format.
Absolute 0 dB Sample volume level.
Absolute
C Note pitch tuning of melodic samples.
Note parameter assumes original pitch of samples is C4.
Absolute
Percussion folder names must include the exact
word; Kick, Snare or HiHat.
The text must be within the character string of the folder
name for Beat Fill algorithm use (1).
Absolute
Pack including samples / folders must be located on
the SD Card in the dened ‘Sample Packs’ Folder.
Samples & Synths
5

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