2 Contents Falcon™ 4-CLHS Series
CAMERA FEATURE CATEGORIES 26
CAMERA INFORMATION CATEGORY 27
Camera Information Feature Descriptions 27
Power-up Configuration Dialog 30
Camera Power-up Configuration 30
Load / Save Configuration 30
CAMERA CONTROL CATEGORY 31
Camera Control Feature Descriptions 31
Long Exposure Mode, Time Exposure, Fast Readout Mode, and Gain 33
DIGITAL IO CONTROL CATEGORY 34
Digital IO Control Feature Descriptions 35
I/O Module Block Diagram 37
Trigger Mode Details 38
Trigger Source Types (Trigger Mode = On) 38
Trigger Overlap: Feature Details 39
DATA PROCESSING CATEGORY 40
Data Processing Feature Descriptions 41
FPN Correction 42
Performing an FPN Setup via Sapera CamExpert 43
FPN Correction 43
Defective Pixel Replacement 47
Example User Defective Pixel Map XML File 47
Monochrome Defective Pixel Replacement Algorithm Description 48
LENS SHADING CORRECTION CATEGORY 49
Lens Shading Correction Feature Descriptions 49
Lens Shading Calibration 50
LUT CATEGORY 51
LUT Feature Description 51
Lookup Table (LUT) Overview 52
LUT Size vs. Pixel Format 52
IMAGE FORMAT CONTROL CATEGORY 53
Image Format Control Feature Description 54
Width and Height Features for Partial Scan Control 56
Vertical Cropping (Partial Scan) 56
Maximum Frame Rate Examples 57
Horizontal Cropping (Partial Scan) 57
Multiple ROIs 59
Binning Function 60
Internal Test Pattern Generator 61
TRANSPORT LAYER CATEGORY 62
Transport Layer Feature Descriptions 62
ACQUISITION AND TRANSFER CONTROL CATEGORY 63
Acquisition and Transfer Feature Descriptions 63
Acquisition Buffering 64
Features that cannot be changed during a Transfer 64
DEVICE COUNTER AND TIMER CONTROL CATEGORY 65
Device Counter and Timer Control Feature Descriptions 66
Counter and Timer Group Block Diagram 69
Example: Counter Start Source = OFF 70
Example: Counter Start Source = CounterEnd (itself) 70
Example: CounterStartSource = EVENT and Signal (Edge Base) 71
Example: CounterStartSource = Line (Edge Base) Example 71
CYCLING PRESET CATEGORY 72
Cycling Preset Mode Feature Description 72
Using Cycling Presets—a Simple Example 75