GB SGM Technology for lighting
User’s Manual 1.00 Pi
lot 3000
- 66 -
POSITIONING THE PROJECTORS BEAMS
If you have configured projectors having beam movement control (Pan-Tilt), it is possible, after the Locate
command, to control the beam position by means of the Jog-Ball.
The Jog-Ball always acts on all the fixtures selected controlling their position and operating on relative
coordinates and not absolute. In fact the Jog-Ball is mechanically built to always come back on its central
position therefore, if it worked for absolute coordinates, the projectors would position themselves always at
50% of pan and tilt, whilst, working for relative coordinates, the Jog-Ball central position will correspond to
the pan and tilt position assumed by the projectors. Every movement of the Jog-Ball from its central
position will cause the projector’s movement from its current position.
Alternatively you can use the control wheel, once having selected the Pan Tilt palette.
THE CHOICE OF A COLOR
A
s described for Pan and Tilt, the coloring of motorized projectors color beams, is made throug the control
wheels, after having assigned to them all the Attributes related to the “Color” family.
To choose a color:
Press the Color key.
Rotate the encoder involved until reaching the color desired.
THE CHOICE OF THE GOBOS
To choose a Gobo please proceed as described for the Colors.
In modern projectors, it happens very often that the Attribut s r lat d to the Gobo family are the most
numerous (I.e.: Gobo - GoboSpin - GoboShake - GoboMode - Iris Frost - Effect - Macro).
To chose a Gobo:
Press the Gobo key.
Rotate the encoder desired, until getting the gobo.
EDITING ALL THE OTHER ATTRIBUTE TYPES
E
diting the Attributes involved is a very simple operation.
It is enough to recall the family of the Attribute to get the control on the Encoder and modify its parameter.
By pressing:
Intensity you can contr l of: Dimmer – Strobe - Focus - Zoom
Pan Tilt you can contro Pan and Tilt and eventual related Attributes (anyway always present on the
Jog-ball)
Color you can con rol: Color Wheels - Cyan - Magenta - Yellow - CTC- CTO
Gobo you can control: Gobo Wheels – Gobo indexing and eventual - Iris - Frost - Effects
Prism y u can control: Prisms – Prisms rotation and eventual related Attributes
Blade you can get the control of the electronic beam shaker blades and eventual related Attributes
The connexion of a fixture Attributes to the six families is defined in the Fixture description file (Fixture
library). It could happen that some Fixtures have this association different from the one above described;
r, vice versa, some operators could desire an association different from the default one.
It is therefore possible, with the menu, to modify the association between Attributes and Palette families:
MENU --> Setup --> Fixture configuration
(see chapter: Pilot 3000 Configuration -> Setup -> Fixture Configuration).