Do you have a question about the Zero 88 FLX S24 and is the answer not in the manual?
DMX Channels | 512 |
---|---|
Number of fixtures | 24 |
Playbacks | 24 |
Effects engine | Yes |
Sound to Light | Yes |
RDM | Yes |
ArtNet | Yes |
sACN | Yes |
Local Monitor | Yes |
External Monitor | Yes |
USB Ports | 2 |
Faders | 24 |
Motorized Faders | No |
MIDI Control | Yes |
Power Supply | 100-240V AC |
Lists the safety and compatibility standards FLX, FLX S48, and FLX S24 comply with.
Explains the initial process of assigning fixtures to the console.
Describes how to manipulate fixture parameters like intensity and color.
Details the process of saving lighting states into cues.
Control over overall fixture intensity and sudden darkness.
Explanation of the DMX protocol for lighting control.
How DMX addresses are assigned to fixtures.
Organization of DMX channels into universes.
Managing DMX addresses, universes, and RDM settings.
Process for changing DMX addresses of fixtures.
Managing fixture definitions and software updates.
Control over fixture beam properties like zoom and focus.
Controls for gobos, prisms, and other beam shaping elements.
Controls for fixture movement like pan and tilt.
Understanding and setting default parameter values.
Personalizing default states for fixtures.
Returning fixtures to a predefined state.
Defining custom home positions and states.
Setting maximum output levels for parameters.
Selecting parameters for recording into cues/palettes.
Settings that define what is stored when recording.
Recording methods ensuring accurate stage states.
Filters to control what data gets recorded.
The process of saving a lighting state as a cue.
Modifying and saving changes to existing cues.
Duplicating cues between playbacks or positions.
Removing cues from the playback.
Advanced configuration options for individual cues.
Setting how a cue is activated.
Creating sequential playback of cues.
Configuring chase properties like direction and speed.
Configuration options for playback behavior.
Configuring playback button actions.
Fixture parameter behavior when intensity is zero.
Overall control of console output intensity.
Executing programmed cues.
Controlling RGB color mixing using faders.
Recording fixture states directly to UDKs.
Creating UDKs as shortcuts to other functions.
Temporarily freezing fixture DMX output.
Quickly identifying selected fixtures.
Dimming unselected fixtures.
Freezing fixtures in their current state.
Combined highlighting and dimming functions.
The process of creating new macros.
Quickly saving the current show file.
Securing the console with a PIN.
Process for adding fixtures from the library.
Saving the current show file to internal memory or USB.
Loading show files from USB or internal storage.
Installing and managing software updates.
Tool for creating bootable USBs for updates/recovery.
Configuring console behavior and system options.
Setting global options for recording and updating.
Defining cue tracking behavior globally.
Setting default values for cues and UDKs.
Configuring DMX, sACN, Art-Net, and CITP protocols.
Configuring and connecting remote control applications.
Setting up and using remote control applications.
Setting up a system for continuous show data backup.
Setting up external triggers for cue activation.
Configuring MTC for timecode-based cue synchronization.
Configuring MSC for controlling cues via MIDI messages.
Resetting console data and settings.
Clearing specific types of show file data.
Restoring the console to its default state.
Updating the console's operating software.
Steps to diagnose issues with fixture response.
Procedure for recovering a lost console passcode.
Diagnosing issues with console buttons and LEDs.
Steps to resolve remote app connectivity problems.
Troubleshooting issues with console booting.
Information required when reporting issues.
Using the startup tool for console recovery.