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Arduino uno User Manual

Arduino uno
311 pages
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Page #298 background image
burglar alarm, 200
Daytime service project,
177–180
Document Object Model
(DOM), 279
documentation, publishing li-
braries, 72
DOM (Document Object Mod-
el), 279
Domain Name System (DNS),
see DNS (Domain Name
System)
domain names, see DNS (Do-
main Name System)
DONE
state, 156
double
, 17, 86
double quotes, strings, 18
double-include prevention
mechanism, 63, 149
draw
, 170
drawPlayfield
, 118
draw_circle
, 139, 160
draw_column
, 161
draw_crosshairs
, 160–161
draw_rect
, 138
draw_row
, 161
drawing images, 141, 161,
see also graphics
drivers, installing, 11–14
dump
, 206
Dynamic Host Configuration
Protocol (DHCP), see DHCP
(Dynamic Host Configura-
tion Protocol)
dynamic memory manage-
ment, 250
E
e-textiles, 178
each
, 124
edge values, finding, 103–104
EHLO
, 186, 192
electrical circuits, 239
electron cannon, 128
electronics basics, 239–243
email
from Arduino, 189–193,
199
attributes, 187, 189, 192
burglar alarm project,
183–200
from command line, 184–
188
interactive T-shirts, 178
emulator, remote control
project, 223
enableIRIn
, 206
encoding sensor data, 88
ergonomics, 106
error listener, Google Chrome
apps, 277
error messages, 21
Ethernet shields
about, 173
Adafruit Experimentation
Kit for Arduino, xix
connecting PIR sensor,
197
images, 173
networking with, 173–
181
parts list, xxi
remote control project,
216–223
troubleshooting, 181
EthernetClient
class, 192
EthernetClient
object, 176
EthernetServer
class, 220
evaporation measuring
project, 152
Event
class, 276
event handlers, 276
exception handling, 250
exercises
accelerometers, 124
blinking LED project, 22,
36
burglar alarm project,
200
dice project, 60
distance sensing project,
98
Morse code, 73
motion-sensing game
controller, 110
networking, 181, 200,
235
Nunchuk controller, 162
remote control project,
223
sensors, 98
serial communication, 36
servo motors, 235
video signals, 144
Experimentation Kit for Ar-
duino, xix
extensions, unpacking, 270
extern
, 139
EyeWriter, 148
F
Fahrenheit
converting Celsius to, 88
thermometer alarm
project, 165
TV thermometer project,
144
Favicon, 221
file management
libraries, 73
sketches, 24–25
first
, 123
flash memory
image data, 140
Pragduino game, 159
flattening jitter, 103–104, 107
flickering
LEDs during uploading,
20
preventing video, 158
Flickr photo set, xvii
float
converting temperatures,
171
memory, 17, 86
rounding numbers, 85,
92
floating-point numbers
converting to integers, 86
distance sensing project,
84–86
mapping, 138
memory, 17, 84, 86
rounding, 85, 92
storing, 17
_font
variable, 170
fontALL.h
, 136
fonts
TV thermometer project,
136–137
TVout library, 136–137
Twitter temperature
project, 170
full-duplex communication,
253
functions
about, 18
mandatory, 17–18
syntax coloring, 71
Index • 287
www.it-ebooks.info

Table of Contents

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Arduino uno Specifications

General IconGeneral
Form factorArduino
CertificationRoHS, FC, CE
Processor model-
Processor frequency- MHz
Microcontroller modelATmega328
Microcontroller frequency16 MHz
DC input voltage7-12 V
Operating voltage5 V
DC current per I/O pin40 mA
Flash memory0.032 MB
Maximum internal memory- GB
SRAM (Static Random Access Memory)2 KB
EEPROM (Electrically Erasable Programmable Read-Only Memory)1 KB
Wi-FiNo
Number of analog I/O pins6
Number of digital I/O pins14
Weight and Dimensions IconWeight and Dimensions
Board dimensions53.4 x 68.6 mm

Summary

Arduino Uno and the Arduino Platform

The Parts You Need

Chapter 1: Welcome to the Arduino

Installing the Arduino IDE

Provides step-by-step instructions for installing the Arduino Integrated Development Environment.

Hello, World!

Introduces the first project: making an LED blink using the Arduino.

Compiling and Uploading Programs

Explains how to compile and upload sketches to the Arduino board.

Chapter 2: Creating Bigger Projects with the Arduino

Changing Preferences

Explains how to customize Arduino IDE settings for better workflow.

Using Serial Ports

Explains serial communication for data exchange between Arduino and computer.

Chapter 3: Building Binary Dice

Working with Breadboards

Explains how breadboards work and how to connect components.

First Version of a Binary Die

Implements the first version of a binary die using three LEDs.

Working with Buttons

Details how pushbuttons work and how to connect them to the Arduino.

Building a Dice Game

Completes the dice project by adding a guess button and game logic.

Chapter 4: Building a Morse Code Generator Library

Building a Morse Code Generator

Starts the implementation of the Telegraph C++ class.

Fleshing Out the Morse Code Generator’s Interface

Defines the Telegraph class interface and Morse code data arrays.

Installing and Using the Telegraph Class

Guides on integrating the custom Telegraph library into Arduino IDE.

Chapter 5: Sensing the World Around Us

Measuring Distances with an Ultrasonic Sensor

Introduces ultrasonic sensors and builds a distance measuring device.

Increasing Precision Using a Temperature Sensor

Integrates a temperature sensor to refine distance measurements.

Chapter 6: Building a Motion-Sensing Game Controller

Wiring Up the Accelerometer

Details connecting the ADXL335 accelerometer to the Arduino.

Bringing Your Accelerometer to Life

Reads and outputs raw accelerometer data for three axes.

Building Your Own Game Controller

Integrates a pushbutton and refined accelerometer data for a game controller.

Chapter 7: Writing a Game for the Motion-Sensing Game Controller

Writing a GameController Class

Creates a JavaScript class for convenient access to Arduino motion data.

Creating the Game

Implements a Breakout clone using JavaScript and the motion controller.

Chapter 8: Generating Video Signals with an Arduino

Building a Digital-to-Analog Converter (DAC)

Details building a binary-weighted DAC for video signal generation.

Connecting the Arduino to Your TV Set

Describes modifying an RCA cable to connect to the Arduino.

Using the TVout Library

Introduces the TVout library for generating video signals on a TV.

Building a TV Thermometer

Creates a graphical thermometer display on a TV screen using sensors.

Chapter 9: Tinkering with the Wii Nunchuk

Wiring a Wii Nunchuk

Details wiring the Nunchuk controller to Arduino analog pins.

Building a Nunchuk Class

Creates a C++ class for interfacing with the Nunchuk controller.

Using Our Nunchuk Class

Demonstrates reading Nunchuk data (joystick, accelerometer, buttons).

Chapter 10: Networking with Arduino

Chapter 11: Creating a Burglar Alarm with Email Notification

Chapter 12: Creating Your Own Universal Remote Control

Chapter 13: Controlling Motors with Arduino

What You Need

Lists components for motor control: servo motor, wires, Arduino.

What If It Doesn’t Work?

Troubleshooting motor control: power consumption, weight, adjustments.

APPENDIX 1: Electronics and Soldering Basics

APPENDIX 2: Advanced Arduino Programming

APPENDIX 3: Advanced Serial Programming

APPENDIX 4: Controlling the Arduino with a Browser

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