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Bioness BITS - Chapter 18: Results

Bioness BITS
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87
Chapter
18
Chapter 18 - Results
Results
Results Screen has five tabs: Summary, Details, Balance, Parameters and Baseline. See Figure 6-16.
The Summary Tab displays a snapshot of the session results. The Details Tab provides more information
on the breakdown of these results including a quadrant, area or axis breakdown where applicable. The
Parameters Tab provides a list of parameter settings that were used for the therapy program session. If a
Baseline has been established an additional tab (Baseline Tab) will appear on the Results Screen. Refer to
Chapter 19 in this guide for more information on Baseline Results. The Balance Tab provides information
related to Balance Therapy such as Sway Envelope.
General:
Accuracy: The accuracy is a measure of how precisely a target stimuli was eliminated
Attempts: Total number of attempts made to eliminate target stimuli
Collisions: Instances of where the client has drawn outside the lines (Between the Lines Program)
Correct: Number of correct Solve Attempts
Coverage: Percent of coverage on target (Trace Program)
Distractors Hit: Number of stimuli selected that are not bells
Early Hits: Number of early hits
Errors: Number of times a stimulus is hit out of sequence. Number of times the client crosses a line
at least 50%. Number of times the client enters a path that leads to a dead end
Exited: Selected stimuli hit within the left 20% of the screen (Smooth Pursuit Program)
Hand Speed: Time period between the moment the client lifts their finger from the Central Target and
the moment the Target Stimulus is hit
Hits: Number of on target screen interactions
Incorrect: Number of incorrect solve attempts
Interruptions: Number of times the client lifted their finger or stylus from the screen
Late Accuracy: Late Hits / Attempts
Late Hits: On Target Hits made within 3 seconds after the stimulus has disappeared
Latency: Time period between the appearance of the Target Stimulus and the moment the client lifts
their finger from the Central Target
Left Points: Correct Hits by Left Opponent (only for Competition Program)
Misses: Number of off target screen interactions
On Time Hits: Number of hits on time and on target
Percent Early: Percentage of early hits

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