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GE Voluson P6 - 5-2-1-8 3 D Rendering

GE Voluson P6
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GE DRAFT VOLUSON™ P8/VOLUSON™P6
DIRECTION 5775469, R
EVISION 3 DRAFT (JULY 19, 2018) BASIC SERVICE MANUAL
Chapter 5 - Components and Functions (Theory) 5-9
5-2-1-8 3D Rendering
The 3D (volume) rendering is a calculation process to visualize certain 3D-structures of a scanned
volume by means of a 2D-image. The gray value for each pixel of the 2D-image is calculated from the
voxels along the corresponding projection path (analyzing beam) through the volume. The render
(calculation) algorithm, surface or transparent mode, determines how 3D-structures are visualized.
Figure 5-3 Principle: Volume Rendering
PIXEL
VOXEL
Y
X
Z
PROJECTION WAY
2
D
-
D
I
S
P
L
A
Y
V
O
L
U
M
E
-
B
L
O
C
K
X

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