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Edit Tracks 14•3
VELOCITY CURVE (F6)
Provides a selection of Velocity response curves.
As well as modifying the velocity data, velocity
curves allow the creation of crossfade effects
between two tracks.
For example, it is possible to assign two tracks
with opposing dynamic curves (for example, two
opposing linear curves [ex. 1 & 4], or two oppos-
ing exponential curves [ex. 2 & 5]. The resulting
effect is one of hearing the sound of the second
track fade in by gradually increasing the keystrike
velocity while the sound of the first track fades
out. Playing softly triggers one sound and play-
ing hard triggers the second. Playing with “in be-
tween” values creates a blend of both sounds.
VEL 0 1
2 3
4 5 6 7
EFF
Edit Tracks - Dynamic Curve Edit Tracks - Velocity Range
VELOCITY RANGE (F7)
Sets velocity limits for each track above and be-
low which the sound will not play. These limits
allow the creation of cross-switching effects by
assigning tracks different velocity ranges.
For example, to one track, assign a piano sound
softened by a closed filter, while to another track,
assign the same piano sound with an open filter
to enhance the higher frequencies. Program the
first track to respond across a low velocity range
and the second track across a higher range. The
result obtained is a piano which changes timbre
depending on the velocity applied.
Assignable values: Low range 0…127 - High
range: 127…0.
Press the right button to pass to the sec-
ond page of options.