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Polyend Play+ Manual Rev 2
NOTES
Sequencing Patterns
6
The process of creating a beat ll custom templates is a precise process.
The steps must be followed exactly as stated otherwise a ll command
when executed may fail.
▌ CREATING A BEAT FILL PATTERN TEMPLATE
1. Create a new blank ll project or ideally load a previously created and
pre-congured ll template.
2. This will have been created with the Beat Fill; Kick, HiHat and Snare
folders loaded in the correct order and at least 1 sample contained in
each folder.
3. Create ‘Beat’ patterns which use the 3 beat ll three instruments
loaded. It is important to strictly use:-
• Track 1 for Kicks. Samples used from the ‘Kick’ folder
• Track 2 for Snares. Samples from the ‘Snare’ folder.
• Track 3 for Hi Hats. Samples from the ‘HiHat’ folder.
4. Note that other params for example cutoff etc, it will work in Fill node
when using audio tracks. A ll command ll will trim a track length from
its current state up to 64 steps to the destination track length, if the
source template is shorter, it will be duplicated to t longer track.
5. If MIDI tracks are required the audio pattern tracks can be copied over
like for like and MIDI channels assigned. Some elements such as
chance and repeat are removed when copying but can be entered in
the MIDI tracks directly.
• Copy Audio Track 1 Kick to MIDI Track 1. Set to MIDI Channel 1.
Select audio tracks, press [Copy]. Select MIDI mode and its
equivalent tracks and Hold [Shift] + press [Paste]. Set each of the
four tracks to MIDI Channel 4.
• Copy Audio Track 2 Snares to MIDI Track 2. Set to MIDI Channel 2.
• Copy Audio Track 3 Hi Hats to MIDI Track 3. Set to MIDI Channel 3.
• To Set MIDI Channel. To Set MIDI Channel, rstly select MIDI Mode,
select the track then use the (Sample) knob to adjust the Channel.