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Polyend Play+ - Page 143

Polyend Play+
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143
Polyend Play+ Manual Rev 2
NOTES
Sequencing Patterns
6
6. Save the project.
Press (Screen) to select the menu. Turn (Screen) to navigate to
highlight ‘File’ in the menu. Press (Screen) to select.
Turn (Screen) to highlight ‘Save Project As’. Be careful not to
overwrite the original base template by using ‘Save’. Press (Screen)
to select then press [Save] screen button.
7. The patterns are saved in the SD Card, Projects / MyProj / Patterns
folder. Use an external PC or Mac to copy the created pattern to the
‘BeatFill’ folder for use with ll. Do not change the project structure.
The process of creating a melody ll custom templates is a precise
process. The steps must be followed exactly as stated otherwise a ll
command when executed may fail.
▌ CREATING A MELODY FILL PATTERN TEMPLATE
1. Create a new blank ll project or ideally load a previously created and
pre-congured ll template.
2. This will have been created with the Melody and Chord Fill; Synths and
Bass folders loaded in the correct order and at least 1 sample contained
in each folder.
3. Create ‘chord’, ‘bass’ or ‘chord and bass’ pattern using the 3 melody /
chord ll instruments loaded. It is important to strictly use the following
for chords and bass:-
Track 1-4 for any synth. Samples used from the ‘Synth’ folder or any
of the other synth folders. These can represent chord notes.
Track 5 for Bass. Samples from the ‘Bass’ folder.
4. Note that other params for example cutoff etc, it will work in Fill node
when using audio tracks. A ll command ll will trim a track length from
its current state up to 64 steps to the destination track length, if the
source template is shorter, it will be duplicated to t longer track.

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