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Chapter 5 Basic Operations — Memory
2
Select an item in the [Control1] column.
[Lead] Moves to the rst event point.
[<Step] Moves to the previous event point.
[>Step] Moves to the next event point.
[Last] Moves to the last event point.
3
Select an item in [Play Mode] in the [Control1] column.
[Once] Stops at the last event.
[Loop] Transitions from the last event to the rst event.
4
Set [Play], [Pause], and [Reverse] in the [Control2] column.
[Play] Plays back an event memory.
[Pause] Stops the event memory.
[Reverse] Reverses the playback direction (event numbers are put in their reverse sequence).
5
Select an item in [Fader Link] in the [Control2] column.
f Playback of event memories can be linked with the fader lever operation.
[Off] Does not play back an event memory according to the fader lever operation.
[ME1] Plays back an event memory according to the operation of the [ME1] fader lever.
[ME2] Plays back an event memory according to the operation of the [ME2] fader lever.
6
Select an item in [Fader Mode] in the [Control2] column.
f Set the mode for fader link.
[Total Event] Assigns 0% to 100% of the fader lever operation to the total time of the event memory.
[Event Paddle] Assigns 0% to 100% of the fader lever operation to one event in the event memory.
Registering the event memory in the register memory
Register the event memory created on the work memory in the register memory.
1
Select the <MEM> button → [EVENT MEMORY] → [Register] tab.
2
Select [Store] in the [Register] column.
f The [Store] screen is displayed.
[ME1], [ME2], [DSK], [AUX],
[CLIP], [CBGD], [XPT]
Select the registration target.
[View] Fixed to icon display.
[Page] Switches pages.
[Cancel] Closes the [Store] screen without registering the target.
[OK] Closes the [Store] screen after registering the target.
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NOTE
t A registered register memory can be overwritten.
t A protected register memory cannot be overwritten. On the [Misc] screen, set [Protect] to [Off].
Recalling the event memory from the register memory (playback)
Recall an event memory to the work memory from a registered register memory.
1
Select the <MEM> button → [EVENT MEMORY] → [Register] tab.
2
Select [Recall] in the [Register] column.
f The [Recall] screen is displayed.
[ME1], [ME2], [DSK], [AUX],
[CLIP], [CBGD], [XPT]
Select the target to recall. Buttons on which nothing is registered are xed to [Off].
[View] Fixed to icon display.
[Page] Switches pages.
[Cancel] Closes the [Recall] screen without recalling the target.
[OK] Closes the [Recall] screen after recalling the target.
Editing register memories of the event memory
Delete a registered register memory or change le names.
1
Select the <MEM> button → [EVENT MEMORY] → [Register] tab.