ER1 User Guide 2-7
Trying Out the Software
9. At the top of the screen, select the Behavior 3 tab.
•In the If column of conditions, select the Sequence checkbox.
•In the Run after pulldown menu, select Behavior 2.
•In the Then column, select the Play a sound checkbox.
•In the Phrase to Speak textbox, type the number 3.
Congratulations! You have just programmed a behavior that will count to three when it
sees a certain color. Let’s run it.
10. Click on the Run it button.
You notice that all of the behavior options are grayed out. These cannot be altered
while a behavior is running. The behavior will begin as soon as the robot sees the
designated color. The robot will count to three and then stop.
11. If you would like to save this behavior, click on the Save button in the upper left
corner of the RCC screen. A Save dialog box will be displayed. Name the behavior
and click on the Save button.
Making the Robot Move
The following example will walk you through creating a behavior where the robot will
move. Make sure that the robot has several feet of clear space all around it before running
this behavior.
1. Get a piece of paper and a marker. Draw a large number 8 on the piece of paper. Don’t
be shy about applying the ink. The more clearly the number is drawn, the more easily
the robot will recognize it.
2. Open the RCC software if it isn’t open already. If you have previously created a
behavior, click on the New button to save the previous behavior and to start a new one.