Multi Edit Mode
CONTROLS Page
7-24
Shift Key Number, Shift Key (ShKeyNum, ShiftKey)
ese controller destinations allow you to play musical scales and single note patterns on any
programmable continuous controller in a Multi, without the need of playing the physical
keys of the keyboard. ese features are especially useful for playing fast arpeggiations. ese
destinations only work when combined with other destinations and features, so be sure to
read this whole section to gain a complete understanding.
Shift Key Number (ShKeyNum, controller destination 176) works in a similar way to
Key Number (KeyNum, controller destination 134). Both controllers basically generate a
monophonic stream of notes. e dierence is that Key Number plays through all notes
chromatically, while Shift Key Number only plays notes relative to a Shift Pattern.
For example, when controlling Shift Key Number from a slider, notes are triggered from a
Shift Pattern in forwards order as you move the slider up, and backwards order as you move
the Slider down. If a Zone contains the Shift Pattern 2: minor, the notes being played by the
slider will be only the root, the minor third and fth in the chosen key, triggering notes in
any octave up and down the keyboard. (See Shift Key below for details on selecting the root
note and octave.)
Selecting Notes:
You must select a Shift Pattern for the desired zone in order for Shift Key Number to have
an eect. To select a Shift Pattern for the current zone in a Multi, enter the Multi editor, go
to the Arpeggiator page and set Arp Mode to Classic. Set Shift Mode to Patt and select a
Shift Pattern from the Shift Pattern eld. If using multiple zones, a dierent pattern can be
selected for each.
e Shift Pattern eld is usually used with the arpeggiator, but can also be used in
combination with the controller destinations Shift Key Note, Shift Key, and Key Velocity.
ese destinations can use a zone’s Shift Pattern whether the arpeggiator is on or o without
conict. For more information on Shift Patterns such as editing and saving, see Shift Pattern
on page 3-26. (Note that the Shift Pattern Up or Down options, as well as any of the
arpeggiator parameters other than Shift Pattern do not have an eect on Shift Key Number.)
You can also set controllers to destination 171 (ShiftPatt) to select a pattern from the current
bank of 128 shift patterns, and destination 172 (ShiftPBank) to select a bank from banks of
128 shift patterns each.
Selecting Velocity:
In order to have a note sound when using Shift Key Number, you rst need to send a Key
Velocity message (KeyVel, controller destination 135) with a non zero velocity. To do this,
use the Multi Controls page to assign a controller to Destination 135. It’s useful to assign a
slider or other continuous controller in order to control velocity while playing. Make sure
this assignment uses the same Zone as ShKeyNum.
Notes triggered by Shift Key Number will be played with the last received KeyVel velocity.
One note triggered by these controllers sounds until another note is triggered or until a
KeyVel message with velocity 0 is sent.