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Kurzweil Flash Play PC4 - Decay1; Release1, Release2, Release3; Loop

Kurzweil Flash Play PC4
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Program Edit Mode
The Amplitude Envelope (AMP ENV) Page
3-61
After the Attack1 segment is played, the Attack2 segment is played. e volume goes from
the volume level set by Attack1, to the volume level set by Attack2. Use the two elds below
the Attack2 parameter to set a time for Attack2 in seconds, and a volume level in percent.
After the Attack2 segment is played, the Attack3 segment is played. e volume goes from
the volume level set by Attack2, to the volume level set by Attack3. Use the two elds below
the Attack3 parameter to set a time for Attack3 in seconds, and a volume level in percent.
Decay1
When the Mode parameter is set to User, the Decay1 parameter appears.
After the 3 attack segments are played, the volume goes from the volume level set by Attack3,
to the volume level set by Decay1. Use the two elds below the Decay1 parameter to set a
time for Decay1 in seconds, and a volume level in percent. To hear a notes decay segment,
the note must remain held until after the attack section is completed, otherwise the release
segment will be heard.
e Decay1 level sets the sustain level of the amplitude envelope. When a note is played and
held, it will sustain at this level. is is analogous to the S (sustain level) of a classic analog
ADSR envelope. To create a sustaining amplitude envelope, simply set the Decay1 level to a
nonzero value. Level for Decay1 can be set from 0 to 100%.
Release1, Release2, Release3
When the Mode parameter is set to User, the Release parameters appear.
e amplitude envelope includes 3 release segments. Release segments 1 and 2 each have a
eld for time (how long it takes to play the segment), and a eld for level (a percentage of the
maximum possible level for the current layer). Release segment 3 only has a eld for time.
Level for Release segments 1 and 2 can be set from 0 to 150%.
When a note is played, the volume goes from the Decay1 level to the volume level set by
Release1. Use the two elds below the Release1 parameter to set a time for Release1 in
seconds, and a volume level in percent.
After the Release1 segment is played, the Release2 segment is played. e volume goes from
the volume level set by Release1, to the volume level set by Release2. Use the two elds below
the Release2 parameter to set a time for Release2 in seconds, and a volume level in percent.
After the Release2 segment is played, the Release3 segment is played. e volume goes from
the volume level set by Release2, to silence. Use the time eld below the Release3 parameter
to set a time for Release3 in seconds.
Loop
When the Mode parameter is set to User, the Loop parameters appear.
e top Loop eld determines the Loop type.
A value of O disables looping for the current layer’s amplitude envelope.

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