Program Edit Mode
The Arpeggiator (ARP) Page
3-29
With Velocity set to Fixed, all notes play with the same velocity. e Velocity Fixed eld
appears, which allows you to set a specic velocity. In Multi Mode, you can control the
velocity in real-time by assigning a controller to destination 175 VelFixed.
When you select Pattern, the Velocity Patt parameter will appear, allowing you to select a
preset or user dened velocity pattern. See Velocity Patt below for details.
e Velocity Modes Human1 through Human4 randomly change played note velocity
within a range in order to make arpeggiation sound more human like, with each note varying
slightly in velocity. e Human settings use the velocity received from the rst note played as
the center of the randomization range. Each note of the arpeggiator will randomly choose a
velocity within the given range. (See the table below for velocity ranges.)
e Velocity Modes Chimp1 through Chimp4 function in a similar fashion to the Human
settings (see above). Like the Human settings, the Chimp settings randomly change played
note velocity within a range, but the Chimp settings have larger randomization ranges.
e Chimp settings use the velocity received from the rst note played as the center of the
randomization range. Each note of the arpeggiator will randomly choose a velocity within
the given range. (See the table below for velocity randomization ranges.)
Note: For Human and Chimp modes, if the velocity of the rst played note is low enough
that the selected randomization range could result in a velocity of zero, some notes may have
a velocity of zero and therefore produce no sound.
Velocity Setting Velocity Randomization Range
Human1 ± 3
Human2 ± 6
Human3 ± 10
Human4 ± 15
Chimp1 ± 25
Chimp2 ± 35
Chimp3 ± 50
Chimp4 ± 64
Velocity Modes MissNotes1 through MissNotes9 makes the PC4 randomly miss playing
a percentage of inputted notes. See the table below for percentages and their equivalent
settings. Each of these settings also randomly changes some of the inputted velocities in a
range of ± 5, with the purpose of simulating a more human played sound.
Note: Missed Notes are actually output as notes with a velocity of zero.
Velocity Setting Approximate % of Notes Missed
MissNotes1 % 10
MissNotes2 % 20
MissNotes3 % 30