TO Path Interpolation
Function Manual, 11/2010
15
Basics of Path Interpolation
2
2.1 Path interpolation
The path interpolation technology provides functionality for interpolating linear, circular, and
polynomial paths in two dimensions (2D) and three dimensions (3D).
0RWLRQFRPPDQGV
LQ&DUWHVLDQ
FRRUGLQDWHV
0RWLRQVHWSRLQWVLQ
&DUWHVLDQ
FRRUGLQDWHV
0RWLRQVHWSRLQWV
IRUSDWKD[HV
3DWKLQWHUSRODWRU &RRUGLQDWH
WUDQVIRUPDWLRQ
3DWKD[HVWR
3DWKREMHFW
3DWKD[HV
Figure 2-1 Role and basic principle of the path interpolator
Objects involved in path interpolation
[
\
]
HJH[WHUQDOHQFRGHU
3DWKREMHFW
3DWKD[LV
3DWKD[LV
3DWKD[LV
3RVLWLRQLQJ
D[LV
3RVLWLRQLQJ
D[LV
'SDWKLQWHUSRODWLRQ
'SDWKLQWHUSRODWLRQ
IRUSDWK
V\QFKURQRXV
UHIHUHQFH
IRUFRRUGLQDWH
FRXSOLQJ
&DP
IRUYHORFLW\
SURILOH
IRUPRWLRQVHTXHQFH
Figure 2-2 Objects involved in path interpolation
The path interpolation technology is made available in the Path Object technology object (TO
Path Object).