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Baumer VCXG Series - Packet Resend; Normal Case; Fault 1: Lost Packet Within Data Stream

Baumer VCXG Series
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V4.7 | 06/24/2024 | 11165414
233
8.7 Packet Resend
Due to the fact, that the GigE Vision
®
standard stipulates using a UDP - a stateless user
datagram protocol - for data transfer, a mechanism for saving the "lost" data needs to be 
employed.
Here, a resend request is initiated if one or more packets are damaged during transfer 
and - due to an incorrect checksum - rejected afterwards.
On this topic one must distinguish between three cases:
8.7.1 Normal Case
In the case of unproblematic data transfer, all packets are transferred in their correct order 
from the camera to the PC. The probability of this happening is more than 99%.
8.7.2 Fault 1: Lost Packet within Data Stream
If one or more packets are lost within the data stream, this is detected by the fact, that 
packet number n is not followed by packet number (n+1). In this case the application
sends a resend request (A). Following this request, the camera sends the next packet and 
then resends (B) the lost packet.
In our  example packet no. 3  is lost. This fault is detected on packet no. 4, and the re-
send  request  triggered.  Then  the  camera  sends  packet  no.  5,  followed  by  resending 
packet no. 3.
Data stream without
damaged or lost pack-
ets.
Resending lost packets
within the data stream.

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