18 Creating and Using Effects 235
Chapter 18
Creating and Using Effects
Effects are a method within Eos to provide dynamic, repetitive action to channels. This chapter
explains the different types of effects, and how to use them.
This chapter contains the following sections:
• About Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .236
• The Effect List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .236
• Effect Status Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .241
• Step Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .242
• Absolute Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .245
• Relative Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .247
• Program a New Relative Effect. . . . . . . . . . . . . . . . . . . . . . .249
• Apply an Existing Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . .250
• Effects on Submasters . . . . . . . . . . . . . . . . . . . . . . . . . . . . .251