Chapter 13 Keyframe Effects
186
Executing Effects
Executing Effects
By means of the [RUN] button in the keyframe control block, you can play an
effect as a continuously varying image. This is referred to as effect execution.
See also “Effect Execution” in Chapter 1 (Volume 1).
It is also possible to execute an effect from the device control block (see
Chapter 2 (Volume 1)).
Executing Effects in the Keyframe Control Block
Keyframe control block
PAUSE
COPY
INS
RUN
MENU
LOCAL GLB SRC TRGT
ROT
SHIFT
PASTEREV
MOD
ASP
SKEW
PERS
STOP
NEXT
KF
CLR
WORK
BUFR
DEL
X
DELAY
UNDO
LOC
XYZ
LOC
SIZE
AXIS
LOC
Y Z CTR
NEXT
KF
PREV
KF
GOTO
KF/TC
CONST
DUR
EFF
DUR
KF
DUR
EDIT
ENBL
FROM
TO
RUN
CTRL
KF
LOOP
EFF
LOOP
RE
WIND
NORM
/REV
REWIND button
Effect execution buttons
RUN button
Effect execution direction selection buttons
EFF LOOP button
STOP NEXT KF button
KF LOOP button
PAUSE button