To maximise the error-checking capability, the resistor must be fitted as physically close as possible to the switch contacts.
If set to Off, the CJSM2 will not check for errors in the external circuitry connected to the External On/Off Switch Jack and a
standard external switch can be used.
If set to Limp, the CJSM2 will expect a switch with a 220Ohm resi stor connected in series with its contacts and a 270Ohm
resistor connected across its contacts to be connected to the External On/Off Switch Jack, so will be able to detect both open-
and short-circuit in the switch or its wiring. If such conditions are detected, the system will still allow drive but at a reduced
speed and will issue visual and audible warning.
NOTE:
To maximise the error-checking capability, the resistor must be fitted as physically close as possible to the switch contacts.
WARNING:
Curtiss-Wright recommend the switch must be fitted with a resistor as described above. Curtiss-Wright accept no liability for
losses of any kind arising from the use of any other switch.
CONTROLS – JOYSTICK
7.18 JOYSTICK FORWARD THROW - (FORWARD THROW)
This sets the amount of forward movement of the joystick that is required to reach full forward speed. This is particularly u seful
for users with limited hand movement.
The programmable range is 25% to 100% in steps of 1%.
The percentage value corresponds to the amount of joystick deflection required to reach full forward speed. For example, if set
to 50%, then only half joystick movement is need to reach full speed.
The Forward Throw can also be set interactively with the user actually deflecting the joystick. See Interactive Setting Explained .
7.19 JOYSTICK REVERSE THROW - (REVERSE THROW)
This sets the amount of reverse movement of the joystick that is required to reach full reverse speed. This is particularly u seful
for users with limited hand movement.
The programmable range is 25% to 100% in steps of 1%.
The percentage value corresponds to the amount of joystick deflection required to reach full reverse speed. For example, if set
to 50%, then only half joystick movement is need to reach full speed.
The Reverse Throw can also be set interactively with the user actually deflecting the joystick. See Interactive Setting Explained .
7.20 JOYSTICK LEFT THROW - (LEFT THROW)
This sets the amount of left movement of the joystick that is required to reach full left turning speed. This is particularly useful
for users with limited hand movement.
The programmable range is 25% to 100% in steps of 1%.
The percentage value corresponds to the amount of joystick deflection required to reach full left turning speed. For example, if
set to 50%, then only half joystick movement is need to reach full speed.