Chapter 11 DME Operations
104
DME Special Effect Operations
3
Press [Set].
The texture selected in step 2 appears in the list on the left of the status
area.
To display a test sphere
Use the following procedure.
1
In the Spot Lighting menu, press [Test Sphere], turning it on.
A test sphere effect appears on the image surface.
2
Adjust the following parameter.
a) Light appears from Z direction. At –100.00 the light goes deepest, at +100.00 the whole
image is lit like a flat effect.
Setting light sources
Up to three light sources (Light 1 to Light 3) for Spotlighting can be set by
menus.
Light source menu
The following three light source menus are available.
Note
The BZS-9471 Texture Lighting Software (for BKDS-9470) or BZDM-9050
Texture Lighting Software (for MVE-9000) is required to enable Light 2 and
Light 3.
An install key must be entered to use the software (see page 241).
To set light source data
The following example shows how to set light source data with the Light 1
menu.
If you use multiple light sources, use the same procedure for all light sources.
1
In the <Spot Lighting Adjust> group of the Spot Lighting menu, press
[Light 1].
Knob Parameter Adjustment Setting values
5 Amp Distance of light
–100.00 to +100.00
a)
Light source Menu
Light 1 DME>Light/Trail>Spot Lighting>Light 1
Light 2 DME>Light/Trail>Spot Lighting>Light 2
Light 3 DME>Light/Trail>Spot Lighting>Light 3