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SATO E series - Page 35

SATO E series
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Section 2: Command Codes
Page 2-18 SATO Programming Reference
Special Notes 1. This command is affected by the <ESC>L Character Expansion com-
mand. The character pitch is actually the product of the current hori-
zontal expansion multiple and the designated pitch value.
Example:
<ESC>L0304
<ESC>P03
Pitch = (03) x (03) = 9 dots
2. To avoid confusion, you may want to include the <ESC>L Character
Expansion command and this command together in your program.
3. This command affects fonts U, S, M, XU, XS, XM, OA & OB, WB, WL,
XB and XL, and the vector font.
4. Character Pitch will always revert to the default value unless it is spec-
ified before each new font command in the data stream.
5. This command also affects Codabar, Code 39 and Industrial 2 of 5 bar
codes.

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