EasyManua.ls Logo

High End Systems MMS100 - Page 267

High End Systems MMS100
280 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
97 - 127, increase intensity with 127 maximum intensity increase.
128 - 255
Reserved.Defaults to 0.
Note 3 - Alignment Pattern Control
Note 3
Alignment Pattern Control
0
Graphics out. Normal blending per selected blend adjustment.
1
Graphics out. Blend area defaulted to black.
2
Graphics out. Blend area shown with no blending applied.
3
Alignment pattern out. Normal blending per selected blend adjustment.
4
Alignment pattern out. Blend area defaulted to black.
5
Alignment pattern out. Blend area shown with no blending applied.
6
Grid cell selection shown over graphics output.
7 thru 255
Reserved.Defaults to 0.
Note 4 - Mask Select Mask Strobe
Note 4
Mask Select/Mask Strobe
0 thru
127
Various mask shapes. Default 0 is round "iris". Unimplemented values default to 0.
128 thru
255
Periodic mask strobe. The shapes selected in the 0 to 127 range are repeated in the same order. Strobe
rate control by Mask Edge Fade channel (DMX 33). 0 -> fastest, 255 -> slowest.
Mask Size channel (32) continues to control size of the mask. Unimplemented values default to 128.
Note 6 - Control Hold
Note 6
Control Hold
Number
(x)
The number in parenthesis indicates the number of consecutive times the value must be received from
the DMX controller before the indicated function is actuated. The dimmer, slot 5, is required to be
closed during this time, DMX = 0.
Note 7 - Global Effects Modes
Note 7
Global Effects
Modifier 1
Modifier 2
Modifier 3
0
Safe, No Effect Selected
(not used)
(not used)
(not used)
1
CMY
Cyan
Magenta
Yellow
2
CMY add to all pixels
Cyan
Magenta
Yellow
3
CMY add to non-black pixels
Cyan
Magenta
Yellow
4
RGB add to all pixels
Red
Green
Blue
5
RGB 2 add to all pixels
Red
Green
Blue
6
RGB add to non-black pixels
Red
Green
Blue
7
Swap color RGB to GBR
Red
Green
Blue
8
Swap color RGB to BRG
Red
Green
Blue
9
Solarize 1, if color value < dmx
value, invert color.
Red
Green
Blue
10
Solarize 2, if color value > dmx,
invert color.
Red
Green
Blue
11
Solarize 3, if color value < dmx,
set color to 0.
Red
Green
Blue
12
Solarize 4, if color value > dmx,
set color to 0.
Red
Green
Blue
13
dotP and resample.
Control Resample
Control Resample
Control Resample
14
Color Cycle,
Red
Green
Blue
15
All or Nothing.
Red
Green
Blue
16
Solid Color RGB
Red
Green
Blue
17
Invert RGB
Red to Inverted Red
Green to Inverted
Green
Blue to Inverted Blue
18
Invert & swap RGB to GBR.
Red to Inverted Green
Green to Inverted Blue
Blue to Inverted Red
19
Invert & swap RGB to BRG.
Red to Inverted Blue
Green to Inverted Red
Blue to Inverted Green
20
Edge Detect Color.
Horz Search Size
Vert. Search Size
Comp. Threshold
21
Edge Detect BW.
Horz Search Size
Vert. Search Size
Comp. Threshold
22
Horizontal Texture Ripple.
Amplitude
Frequency
Phase
23
Vertical Texture Ripple.
Amplitude
Frequency
Phase Speed and
Direction
24
Circular Texture Ripple.
Amplitude
Frequency
Phase Speed and

Table of Contents

Related product manuals