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High End Systems MMS100 - Page 271

High End Systems MMS100
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38
Toon Edge
Color Reduction
Contrast Enhancement
Edge Detection
Sensitivity
39
Color Deconverge
Red Pixels Up
Green Pixels Down
Right
Blue Pixels Down Left
40
Horizontal Mirror,
Mirror Center
(not used)
(not used)
41
Swap Color RGB to BGR
Red
Green
Blue
42
Swap Color RGB to RBG,
Red
Green
Blue
43
Swap Color RGB to GRB
Red
Green
Blue
44
Colorize Gray Scale
Color Scheme
Selection
Set Zero Point
Fade from Orignal to
New
45
Intensity Key
Selected Intensity
Intensity Bandwidth
Selected
Transparency
46
Raindrop
Size and Speed
Random Number Gen
Rain Drop Creation
Rate
47
ScaleRGB
Scale Red, Centered at
128
Scale Green, Centered
at 128
Scale Blue, Centered
at 128
48
(Reserved - Defaults to Effect 0)
(not used)
(not used)
(not used)
49
Color to Alpha
Red to Alpha
Green to Alpha
Blue to Alpha
50
Inverted Color to Alpha
Red to Alpha
Green to Alpha
Blue to Alpha
51
Texture Mixing
Source Layer
Source Effect
X-Fade
52
Image Scale & Rotate
Image Scale
Image Abs Rotation
Image Rotation
Speed
53
Film Roll
Horizontal Speed
Vertical Speed
Image Scale
54
Pixelate
Pixelazation Amount
Horizontal Scale
Vertical Scale
55
FauxLed
LED Size
LED Spacing
Color Peaking
56
FauxTile
Tile Size
Tile Spacing
Color Peaking
57
Fuzzifier
Horizontal Fuzz
Vertical Fuzz
Fuzz Decay
58
DropShadow
Horizontal Distance
Vertical Distance
Shadow Opacity
59
Zoom Blur
Horizontal Position of
Center
Vertical Position of
Center
Zoom In/Out
60
chroma shift
Horizontal Shift
Vertical Shift
(not used)
61
shakeNbake
Horizontal Shake
Vertical Shake
Shake Scale
62
Vertical Slats
Number of Slats
Vertical Displacement
Fade from Normal
63
Horizontal Slats
Number of Slats
Horizontal
Displacement
Fade from Normal
64
Circular Sinewave X-Axis
Wobbulation
Amplitude
Frequency
Phase
65
Circular Sinewave Y-Axis
Wobbulation
Amplitude
Frequency
Phase
66
Circular Sinewave Z-Axis
Wobbulation
Amplitude
Frequency
Phase
67
Horizontal Sinewave X-Axis
Wobbulation
Amplitude
Frequency
Phase
68
Horizontal Sinewave Y-Axis
Wobbulation
Amplitude
Frequency
Phase
69
Horizontal Sinewave Z-Axis
Wobbulation
Amplitude
Frequency
Phase
70
Vertical Sinewave X-Axis
Wobbulation
Amplitude
Frequency
Phase
71
Vertical Sinewave Y-Axis
Wobbulation
Amplitude
Frequency
Phase
72
Vertical Sinewave Z-Axis
Wobbulation
Amplitude
Frequency
Phase
73
3D Object Glow
Red
Green
Blue
74
3D Object Glow Cycle
Red Speed
Green Speed
Blue Speed
75 thru
79
(Reserved - Defaults to Effect 0)
(not used)
(not used)
(not used)
80
Downward Vertical Streaks
Vertical Position
Angle of Streaks
Fade from Normal
81
Gaussian blur
Sample Distance
Number of Filter
Passes
Shape of Curve
82
Sharpen
Sample Distance
Number of Filter
Passes
Scale of Coefficients
83
Flip
Flip Horizontal (128+)
Flip Vertical (128+)
(not used)
84
UV to Gray
U Coordinate Retained
V Coordinate Retained
Tolerance (Min to
Max)
85
UV to Transparent
U Coordinate Retained
V Coordinate Retained
Tolerance (Min to
Max)
86
UVSelect to Transparent
U Coordinate Retained
V Coordinate Retained
Tolerance (Min to
Max)

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