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Intermec EasyCoder PC4 - Page 83

Intermec EasyCoder PC4
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Chapter 7 — Commands
68 ESim for the PC4 and PF8 Printer Programmer’s Reference Manual
Remarks:
This picture illustrates the parameter p
3
, b, and c.
The black and white bitmap that represents the character must be
converted to hexadecimal code. The bitmap is described line by
line from left to right, starting from the upper left corner of the
character cell. A white dot is represented by 0 and a black dot by
1. Each byte (8 dots) forms a binary number that is converted to
hexadecimal code. The last byte in a line is padded with zeros to
complete the line and data byte. The data is the sent to the
printer as a continuous string of hexadecimal byte representations
in line order.
Soft fonts can also be downloaded to the printer using Intermec
LabelShop or Intermec InterDriver.
Soft fonts can be listed using the EI command.
b = 10 dots (0A hex)
Reference point
p
3
= 12 dots (0C hex)
c = 8 dots (08 hex)
b minus c = spacing between
characters (actually white dots)

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