356 96-8000
ADVANCED EDITOR
June 1999
REMOVE ALL LINE NUMBERS
This menu item will automatically remove all unreferenced N-Codes from the edited program. If a block is
selected, only the G-Code blocks contained within it will be affected.
RENUMBER ALL LINES
This menu item will either renumber all G-Code blocks in the program or, if a block is selected, renumber only
those G-Code blocks contained in that block. Below are the prompts that may be encountered while in this
item, with a brief explanation of each:
ENTER STARTING N-CODE NUMBER: Type in the starting N-Code number, then press the WRITE key
to enter the number. The maximum value accepted is 99999. Any non-numeric input will be ignored.
ENTER N-CODE INCREMENT: Type in the desired numeric difference between consecutive N-Codes,
then press the WRITE key to enter the number.
RESOLVE OUTSIDE REFERENCES (Y/N) ? This prompt will appear only if a selected block was defined
prior to execution of this menu item. Entering a Y (for Yes) will cause G-Code items outside of the
selected block that refer to N-Codes inside the block (such as a GOTO) to be changed to reference the
new N-Codes correctly. If an N (for No) is entered, G-Code references that exist outside the selected
block will not be changed.
RENUMBER BY TOOL
Searches selected text, or the entire program, for T codes and renumbers program blocks grouped by T code.
The following prompts will appear when this item is selected:
ENTER STARTING N-CODE NUMBER: This prompt will appear when a T code is found. Blocks of code
will be renumbered, starting with the code entered here, until the next T code is found.
ENTER N-CODE INCREMENT: Each block that is renumbered is incremented by the amount entered
here.
REVERSE + & - SIGNS
This menu item will reverse the signs of all numeric values associated with one or more address codes in the
program. If a certain block is selected, only the address codes in the selected block will be affected. The
following prompt will appear when this item is selected:
ENTER ADDRESS CODE(S) TO CHANGE: Type in the valid address code characters whose associated
values in the program are to have their signs reversed. They can be entered in any order, but duplicate
entries will be ignored. Entries that donîš’t make sense in the context of reversing signs, such as the
G character, will also be ignored.
REVERSE X & Y
When this menu item is selected, all X address codes in the program will be changed to Y address codes, and
Yîš’s to X. If a block is selected, only the address codes contained within it will be affected.