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Editing Audio
Applying Reverb
The Cakewalk FX Reverb command adds many small echoes to a
signal to create the illusion of spaciousness. By changing the
parameters, you can simulate a stage, a hall, an arena, or a variety of
other room types. The reverb parameters are as follows:
Parameter/Option... Meaning...
Dry Mix (%) The volume of the original, unprocessed signal
passed to the output.
Wet Mix (%) The volume of the processed signal passed to the
output.
Link Links the dry/wet mix controls so that they always
add to 100 percent.
Decay (s) The decay time of the echoes. Increasing this value
makes the room sound larger.
Sparse Echo /
Dense Echo /
No Echo
The density of early reflections. Early reflections are
the first echoes you hear in a room and help recreate
the sound of large spaces like churches and concert
halls. Sparse reflections will sound more like echoes,
while dense reflections will create a thicker reverb.
LP Filter Frequency cutoff for the low-pass filter. Select
Active to enable the filter.
HP Filter Frequency cutoff for the high-pass filter. Select
Active to enable the filter.
To Apply Reverb to Audio Data...
1. Select the audio data to be affected. Select a stereo pair for
stereo reverb.
2. Choose
Audio Effects-Cakewalk FX-Reverb
from the
Edit
menu or from the pop-up menu to open the Cakewalk FX Reverb
dialog box.
3. Set the reverb parameters, as described in the table above.
4. Click OK.
Pro Audio applies the reverb effect to the selected data.