16 Appendix: Tips for Playing Live ..................................................................................
931
16.1 Preparations ............................................................................................................................... 931
16.1.1 Focus on the Hardware .............................................................................................. 931
16.1.2 Customize the Pads of the Hardware ......................................................................... 931
16.1.3 Check Your CPU Power Before Playing ....................................................................... 931
16.1.4 Name and Color Your Groups, Patterns, Sounds and Scenes ..................................... 932
16.1.5 Consider Using a Limiter on Your Master ................................................................... 932
16.1.6 Hook Up Your Other Gear and Sync It with MIDI Clock ................................................ 932
16.1.7 Improvise ................................................................................................................... 932
16.2 Basic Techniques ....................................................................................................................... 933
16.2.1 Use Mute and Solo ..................................................................................................... 933
16.2.2 Use Scene Mode and Tweak the Loop Range .............................................................. 933
16.2.3 Create Variations of Your Drum Patterns in the Step Sequencer ................................ 933
16.2.4 Use Note Repeat ........................................................................................................ 933
16.2.5 Set Up Your Own Multi-effect Groups and Automate Them ........................................ 934
16.3 Special Tricks ............................................................................................................................. 934
16.3.1 Changing Pattern Length for Variation ...................................................................... 934
16.3.2 Using Loops to Cycle Through Samples ..................................................................... 934
16.3.3 Load Long Audio Files and Play with the Start Point .................................................. 934
17 Troubleshooting ........................................................................................................
935
17.1 Knowledge Base ......................................................................................................................... 935
17.2 Technical Support ....................................................................................................................... 935
17.3 Registration Support .................................................................................................................. 936
17.4 User Forum ................................................................................................................................. 936
18 Glossary ...................................................................................................................
937
Index ........................................................................................................................
945
Table of Contents
MASCHINE STUDIO - Manual - 22