【Calibrating procedure of optical-eye box】
Calibrating procedure
1. Press the button of "1" Calibration Port for 3-5 seconds with the iron-bar and release the button
when "2" indicator turns red. At this moment, the optical-eye box will enter into automatic calibration
and the red indicator will begin flashing.
2. When the red indicator stops flashing (4-8 seconds), the calibration is completed. If the red indicator
is flashing continuously, it can be judged as an optical-eye box fault.
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2
Indicator
3. After the calibration of the three photocell boxes of ABC is completed, put white paper or 90% reflective
paper on the opposite side of each photocell box of ABC. If the corresponding photocell box status
indicator is green, the light will be off after removing it. , That is, the calibration is qualified.
4.If the green light is not displayed on the opposite side of the photocell box, you can calibrate the
photocell box separately. If it still does not work, use a small Phillips screwdriver (diameter 3mm) to
insert the 3 fine-tuning holes to adjust the detection distance. (Rotate clockwise, the detection distance
is long. Rotate counterclockwise, the detection distance is short.) Until the green light is blocked with
white paper or 90% reflective paper, the light goes out.
If the indicator cannot turn green after adjustment, the corresponding optical-eye box shall be
replaced (please refer to section on P49 for replacement of optical-eye box).
3
Fine-tuning hole
1
2
3
Indicator
Fine-tuning hole
Calibration
Port
This game-machine is provided with 3 optical-eye boxes. They are A optical-eye box, B optical-eye box
and C optical-eye box, as shown in the right figure. In the event that no prize is detected or E50 error is
given, A, B and C optical-eye boxes can be calibrated separately. When calibrating, the optical-eye box
with the green indicator must be calibrated first. If no optical-eye box with the green indicator is found, one
optical-eye box can be arbitrarily selected for calibration.
Note: When calibrating A, manually turn the baffle
towards the front of the game-machine. When
calibrating B, there is no requirement for baffle. When
calibrating C, manually turn the baffle towards the
inside of the game-machine.
Baffle
When calibrating C, the baffle
shall be turned to the inside
of the game-machine.
When calibrating A,
the baffle shall be turned
to the front of the game-machine.